With only 5 moves available, I couldn't figure out a way to get enough forces to Lanchow before the Japanese could get there. Also, if I tried to ZOC the Japanese, the Communists would have to do it with single units -- easily put OOS and killed. To me it made more sense to put everything I have into the defense of Sian. It should be able to hold for at lest 2-3 more impulses, if not longer, and that might make it to the end of the turn.ORIGINAL: Orm
I think it was a mistake to let the Japanese get Lanchow without a fight. Japan would have to use alot of forces to get the city. Now he is free to put his focus on Sian instead.I've decided that Lanchow can't be held, not without Mao active, so that means I have to try to save Sian.
I also realized that if I don't take all of the Communist cities or conquer China, there are going to be Communist units . . . and not just Partisans showing up over the next few turns. The don't have much production left, but it might be enough to keep Japan tied up for just a little longer . . . every impulse gained is a victory, isn't it?















