TM, RA, and BTS Re-Write
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: OFFICIAL Release BTS/BTSL 4.5
That is a sound thought.

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
- ny59giants
- Posts: 9902
- Joined: Mon Jan 10, 2005 12:02 pm
RE: OFFICIAL Release BTS/BTSL 4.5
ORIGINAL: traskott
Sound interesting.....
Have u considered adding some SS? Placed at Singa at 7th december they should give the japanese player some headaches...
Done. AS Lucia and SS Truant and Trusty start the war in Port at Port Blair.

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: OFFICIAL Release BTS/BTSL 4.5
ORIGINAL: ny59giants
See my PM for thoughts/suggestions.
Got it and everything is handled now.

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: OFFICIAL Release BTS/BTSL 4.5
BTSL 5.0 is uploaded to the website. It is available for use. ENJOY!
Will now make the same changes to BTS.
Will now make the same changes to BTS.

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: OFFICIAL Release BTS/BTSL 5.0
It is going to be a bloodbath. If the Allies are handled well, conquering the DEI will be EXTREMELY costly.ORIGINAL: John 3rd
How is that for a bolstering of the Indian Ocean Forces??!!
Tenno Heika Banzai!
RE: OFFICIAL Release BTS/BTSL 5.0
Ahhhhhhh...heck...just look at it as MORE TARGETS!

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
- ny59giants
- Posts: 9902
- Joined: Mon Jan 10, 2005 12:02 pm
RE: OFFICIAL Release BTS/BTSL 5.0
Yes, it will be a bloodbath "IF" the Japanese player doesn't advance under the protection of the IJN air arm. Placement of Air HQs with Ms Nell/Betty being used to keep Allied warships at bay will require a more methodical advance.
If an Allied player forms the Death Star in Jan '42 with all available CV/CVLs and hybrids, they 'may be' able to take on part of KB.
If an Allied player forms the Death Star in Jan '42 with all available CV/CVLs and hybrids, they 'may be' able to take on part of KB.
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[/center]- ny59giants
- Posts: 9902
- Joined: Mon Jan 10, 2005 12:02 pm
RE: OFFICIAL Release BTS/BTSL 5.0
Thinking about the changes made for the latest version had me put on my AFB hat. You will need to focus more on your fuel for these new ships and how to access it. Since I play both sides, my thoughts bounced back and forth on what to do for the first few months for each. I'm looking forward to reading and commenting on any AARs that start with this version. 

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[/center]RE: OFFICIAL Release BTS/BTSL 5.0
Hopefully that will be mine within a few weeks!

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
TF90 question
Hi,
I was looking at TF90 that goes to Batan. Ships within TF90 are not loaded yet TF96 is fully loaded. I think this might be an error - yes?
TB
I was looking at TF90 that goes to Batan. Ships within TF90 are not loaded yet TF96 is fully loaded. I think this might be an error - yes?
TB
RE: TF90 question
Hi John,
Thanks for the update...appreciate the dedication to this mod. Kitakami and I are staying up to date, and i've just loaded v5.0.
Quick question for you, I seem to have lost the images for the BB Hitachi and BB Owari. Thoughts?
Thanks again,
Dave...
Thanks for the update...appreciate the dedication to this mod. Kitakami and I are staying up to date, and i've just loaded v5.0.
Quick question for you, I seem to have lost the images for the BB Hitachi and BB Owari. Thoughts?
Thanks again,
Dave...
RE: TF90 question
Regarding this.....
TF428 only has one of the 3 xAK mentioned
2. We have a TF departing Singapore heading for Ceylon. This TF has a CL, 2 AP and 3 AK.
TF428 only has one of the 3 xAK mentioned
RE: OFFICIAL Release BTS/BTSL 4.5
ORIGINAL: aga2008
ORIGINAL: sanderz
ORIGINAL: John 3rd
Hi Cavalry.
1. If he has George in that early, that would be over 16 months from when it should appear. WOW. He must have spent a fortune to bring it forward. Doesn't help you but I find that amazing to have it so early. We have adjusted it backwards in BTS and BTSL and will in RA. Doesn't help you in this version though.
comments based on the current version of the mod (BTSL 4.5)and without doing any math......
1) is this because the N1K2-A George upgrades from the Zero - hence you can start researching it from the getgo by converting fully built A6M2 factories directly to the George?
2) from a jap economic point of view having the George upgrade from the Zero would seem to make the Sam largely redundant (as you can get the George so much quicker) - also there seems no reason to research the N1K1-J George as it can be bypassed by going the Zero route
as I'm cavalry's opponent let me add my view on this topic:
ad 1: No research was done using the described approach (switching at zero cost from Zero research to George research). All George research started at 0. I never saw a possible switch from the A6M line to N1K line research at zero cost. But actually I can't remember with which version of RA we started so it may be that something like that was possible. Anyway - and you have to trust me on that - that was never done in this game.
If you look below, it took more than 300 days to get the first month of advancement. If I had used an existing switch it wouldn't have taken that long.
In this history of the research the leftmost column is the turn number(taken from tracker). Please note that in the end just 6 turns were needed to advance N1K2 one more month. And you can do your math to find out what that cost me...
317 Aircraft N1K1-J George Aircraft R&D Accelerated Production accelerated to 4/43 Information
345 Aircraft N1K1-J George Aircraft R&D Accelerated Production accelerated to 3/43 Information
371 Aircraft N1K1-J George Aircraft R&D Accelerated Production accelerated to 2/43 Information
389 Aircraft N1K1-J George Aircraft R&D Accelerated Production accelerated to 1/43 Information
399 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 7/44 Information
407 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 6/44 Information
413 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 5/44 Information
421 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 4/44 Information
427 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 3/44 Information
435 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 2/44 Information
443 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 1/44 Information
449 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 12/43 Information
457 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 11/43 Information
463 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 10/43 Information
471 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 9/43 Information
477 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 8/43 Information
485 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 7/43 Information
493 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 6/43 Information
499 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 5/43 Information
ad 2: A7M uses Ha-43 therefore getting the engine bonus is much more difficult. In addition - the N1K1 which is the predecessor for N1K2 - comes much earlier and means you'll inherit fully repaired research facilities for N1K2 as soon as N1K1 is available. And this in turn is much earlier than for Sam. That - and not any exploitation of a possible bug in the mod - is the reason of choosing George instead of Sam.
as a bonus also see the reasearch history for Ha-45 - also valuable for Frank research ..
81 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 8/43 Information
121 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 7/43 Information
149 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 6/43 Information
177 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 5/43 Information
205 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 4/43 Information
233 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 3/43 Information
277 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 2/43 Information
315 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 1/43 Information
335 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 12/42 Information
355 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 11/42 Information
Just had another look at the stats for the various navy fighters and the above strategy seems very viable - i can't see any reason to ever build/research the Sam or Jack when George is better on most stats and is CV capable. You could even make it the only navy fighter to research (other than early Zeros) and ignore J6/J7 i.e. go for pure volume of Georges and win the game before the J6/J7 could become a factor.
Having said all that i am a long long way from being knowledgeable about this game and would welcome some input on whether the above is anywhere near correct.
Thanks
RE: OFFICIAL Release BTS/BTSL 4.5
Sorry guys. Been busy dealing with issues revolving around my Mom.

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: TF90 question
ORIGINAL: Falken
Hi John,
Thanks for the update...appreciate the dedication to this mod. Kitakami and I are staying up to date, and i've just loaded v5.0.
Quick question for you, I seem to have lost the images for the BB Hitachi and BB Owari. Thoughts?
Thanks again,
Dave...
The art is in the folder. Let me know if you cannot find it!

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: TF90 question
ORIGINAL: sanderz
Regarding this.....2. We have a TF departing Singapore heading for Ceylon. This TF has a CL, 2 AP and 3 AK.
TF428 only has one of the 3 xAK mentioned
Crap. Will look and fix. THANKS for seeing that.
Will also check the TFs mentioned that start loaded or not loaded.

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: OFFICIAL Release BTS/BTSL 4.5
ORIGINAL: sanderz
ORIGINAL: aga2008
ORIGINAL: sanderz
comments based on the current version of the mod (BTSL 4.5)and without doing any math......
1) is this because the N1K2-A George upgrades from the Zero - hence you can start researching it from the getgo by converting fully built A6M2 factories directly to the George?
2) from a jap economic point of view having the George upgrade from the Zero would seem to make the Sam largely redundant (as you can get the George so much quicker) - also there seems no reason to research the N1K1-J George as it can be bypassed by going the Zero route
as I'm cavalry's opponent let me add my view on this topic:
ad 1: No research was done using the described approach (switching at zero cost from Zero research to George research). All George research started at 0. I never saw a possible switch from the A6M line to N1K line research at zero cost. But actually I can't remember with which version of RA we started so it may be that something like that was possible. Anyway - and you have to trust me on that - that was never done in this game.
If you look below, it took more than 300 days to get the first month of advancement. If I had used an existing switch it wouldn't have taken that long.
In this history of the research the leftmost column is the turn number(taken from tracker). Please note that in the end just 6 turns were needed to advance N1K2 one more month. And you can do your math to find out what that cost me...
317 Aircraft N1K1-J George Aircraft R&D Accelerated Production accelerated to 4/43 Information
345 Aircraft N1K1-J George Aircraft R&D Accelerated Production accelerated to 3/43 Information
371 Aircraft N1K1-J George Aircraft R&D Accelerated Production accelerated to 2/43 Information
389 Aircraft N1K1-J George Aircraft R&D Accelerated Production accelerated to 1/43 Information
399 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 7/44 Information
407 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 6/44 Information
413 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 5/44 Information
421 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 4/44 Information
427 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 3/44 Information
435 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 2/44 Information
443 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 1/44 Information
449 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 12/43 Information
457 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 11/43 Information
463 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 10/43 Information
471 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 9/43 Information
477 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 8/43 Information
485 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 7/43 Information
493 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 6/43 Information
499 Aircraft N1K2-J George Aircraft R&D Accelerated Production accelerated to 5/43 Information
ad 2: A7M uses Ha-43 therefore getting the engine bonus is much more difficult. In addition - the N1K1 which is the predecessor for N1K2 - comes much earlier and means you'll inherit fully repaired research facilities for N1K2 as soon as N1K1 is available. And this in turn is much earlier than for Sam. That - and not any exploitation of a possible bug in the mod - is the reason of choosing George instead of Sam.
as a bonus also see the reasearch history for Ha-45 - also valuable for Frank research ..
81 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 8/43 Information
121 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 7/43 Information
149 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 6/43 Information
177 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 5/43 Information
205 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 4/43 Information
233 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 3/43 Information
277 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 2/43 Information
315 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 1/43 Information
335 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 12/42 Information
355 Engine Nakajima Ha-45 Engine R&D Accelerated Production accelerated to 11/42 Information
Just had another look at the stats for the various navy fighters and the above strategy seems very viable - i can't see any reason to ever build/research the Sam or Jack when George is better on most stats and is CV capable. You could even make it the only navy fighter to research (other than early Zeros) and ignore J6/J7 i.e. go for pure volume of Georges and win the game before the J6/J7 could become a factor.
Having said all that i am a long long way from being knowledgeable about this game and would welcome some input on whether the above is anywhere near correct.
Thanks
This has been--or better said I THINK--this has been fixed. There is no 'free' conversion in 5.0. Someone, who is not me, please check this and verify to be safe.

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
RE: OFFICIAL Release BTS/BTSL 4.5
Hi John.
Sorry to hear about your mom.... The Owari is looking for IJN bitmap 437. I cannot seem to find it in the files on the site. Was the number changed recently?
Thanks John
Dave...
Sorry to hear about your mom.... The Owari is looking for IJN bitmap 437. I cannot seem to find it in the files on the site. Was the number changed recently?
Thanks John
Dave...
RE: OFFICIAL Release BTS/BTSL 4.5
Shouldn't be. I'll try to find it before I leave.

Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.


