August 24, 1943 –
There was no Night Action. So once again, the RN Bombardment TFs were not going to hit their target in the dark.
Daylight brought reports of Weather Wash-outs all over the Map, which didn't bode well for my planned Air Support of the Assaults in Burma. But then, that's S.O.P. in this game.
Some Air Missions did fly:
- PB4Y-1s hit the SNLF at Luganville again
- 4Es hit the Air Base at Port Moresby, destroying 3 Tojos and 1 A6M3a on the Ground
In Burma:
- DBs hit Bhamo and caused a few casualties
- 2Es hit the Japanese Infantry Regiment southeast of Akyab, also causing a few casualties
- P-39s attacked the Japanese Troops at the Prome Crossroads, but missed their target
- Then the 4Es hit the Japanese Troops on the road between Toungoo and Miektila, causing a fair number of casualties
However, the Long Range 2Es didn't attack the Japanese Troops on the road between Toungoo and Magwe, leaving one of the Assaults totally unsupported.
Sure enough, after the Air Bombardments, the RN Naval Bombardments attacked the Japanese Infantry Regiment southeast of Akyab. One TF missed its target, the other one hit, causing reasonable casualties. This was now the time for the Allied Land Assaults.
The first assault was at the Prome Crossroads:
Ground combat at 54,49 (near Prome)
Allied Deliberate attack
Attacking force 25516 troops, 289 guns, 656 vehicles, Assault Value = 1168
Defending force 4824 troops, 73 guns, 152 vehicles, Assault Value = 178
Allied adjusted assault: 706
Japanese adjusted defense: 256
Allied assault odds: 2 to 1
Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:
Japanese ground losses:
1854 casualties reported
Squads: 39 destroyed, 32 disabled
Non Combat: 57 destroyed, 30 disabled
Engineers: 40 destroyed, 0 disabled
Guns lost 35 (17 destroyed, 18 disabled)
Vehicles lost 77 (32 destroyed, 45 disabled)
Units retreated 7
Allied ground losses:
267 casualties reported
Squads: 2 destroyed, 26 disabled
Non Combat: 0 destroyed, 9 disabled
Engineers: 0 destroyed, 2 disabled
Vehicles lost 32 (6 destroyed, 26 disabled)
Defeated Japanese Units Retreating!
Assaulting units:
43rd Cavalry Regiment
254th Armoured Brigade
20th Indian Division
14th British Brigade
17th Indian Division
3rd (Special Force) Division
Defending units:
3rd Tank Regiment
113th Infantry Regiment
7th Field AF Construction Battalion
18th Medium Field Artillery Regiment
54th Const Co
15th Ind.Art.Mortar Battalion
8th RF Gun Battalion
That worked out quite well. I was surprised that my opponent had two Construction Units in the hex – they weren't going to help the defense much and they would have been of more use back at Prome building Fortifications.
The next assault was on the Toungoo-Meitkila Road:
Ground combat at 57,49 (near Toungoo)
Allied Deliberate attack
Attacking force 27885 troops, 696 guns, 1048 vehicles, Assault Value = 1053
Defending force 8943 troops, 77 guns, 21 vehicles, Assault Value = 293
Allied adjusted assault: 515
Japanese adjusted defense: 437
Allied assault odds: 1 to 1
Combat modifiers
Defender: terrain(+), leaders(+), experience(-), supply(-)
Attacker:
Japanese ground losses:
1216 casualties reported
Squads: 2 destroyed, 97 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 1 destroyed, 45 disabled
Guns lost 22 (1 destroyed, 21 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)
Allied ground losses:
194 casualties reported
Squads: 1 destroyed, 45 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 2 destroyed, 10 disabled
Assaulting units:
255th Armoured Brigade
2nd British Division
3rd Carabiniers Regiment
5th Indian Division
21st Indian Mountain Gun Regiment
85th British AT Gun Regiment
8th Medium Regiment
Defending units:
1st Formosa Inf. Regiment
15th Ind. Engineer Regiment
20th/B Division
That Assault did a pretty good job even though the Japanese Troops weren't pushed back. My troops are in Good Shape and have plenty of Supplies, so I've ordered them to attack again next turn.
The next assault was on the Toungoo-Magwe Road:
Ground combat at 56,49 (near Toungoo)
Allied Deliberate attack
Attacking force 10094 troops, 140 guns, 441 vehicles, Assault Value = 496
Defending force 13367 troops, 156 guns, 69 vehicles, Assault Value = 482
Allied adjusted assault: 245
Japanese adjusted defense: 1011
Allied assault odds: 1 to 4
Combat modifiers
Defender: terrain(+)
Attacker:
Japanese ground losses:
499 casualties reported
Squads: 3 destroyed, 42 disabled
Non Combat: 0 destroyed, 10 disabled
Engineers: 0 destroyed, 3 disabled
Guns lost 7 (2 destroyed, 5 disabled)
Allied ground losses:
1211 casualties reported
Squads: 14 destroyed, 147 disabled
Non Combat: 4 destroyed, 42 disabled
Engineers: 6 destroyed, 11 disabled
Guns lost 20 (1 destroyed, 19 disabled)
Vehicles lost 55 (4 destroyed, 51 disabled)
Assaulting units:
50th Tank Brigade
268th Motorised Brigade
77th Chindit Brigade
29th Indian Mountain Gun Regiment
Defending units:
14th Division
5th Field Artillery Regiment
Ah, so my opponent brought in a big, good Infantry Division, and the missing Bomber Attack probably added to the problems. Oh well, I'm still happy to tie-up a good Japanese Division off in the Jungle rather than have to face it in a Base.
Then I was very surprised to find that there was no 4th Assault! I was certain that I had ordered the Troops southeast of Akyab to Attack this turn, so I don't know what happened. Oh well, I ordered them to Attack again next turn, and I checked my orders a couple of times.
The other News of Note was that there was another report of a Temporary Floatation Failure aboard the USS Enterprise. But the ship is still crawling towards Canton Island and may make it in a couple of days.
