ORIGINAL: BBfanboy
Must be a recent change. Before I upgraded last April or so to the latest official version I was taking Japanese held bases and if the base was taken by combat the aircraft, engine and armament factories all became vehicle factories, and the merchant/naval shipyards became repair shipyards. There was some reduction in the number of industry points with the changeover. But if the base flipped by occupation, the industries did not switch type and there was no loss of the number of industry "points of production".ORIGINAL: Lokasenna
ORIGINAL: Wargmr
He left a unit that I was able to attack. All the aircraft factories disappeared to be replaced by .... nothing.
I have the HI and LI factories but nothing else. The Russians took it over, not the Chinese.
I think that's as it's supposed to be. Allied aircraft factories will get converted to VEH/ARM factories (I think), while Japanese aircraft factories just go poof.
I haven't really been keeping up with this game, other than checking in a few times a while back once I heard about the Russia thing. Honestly, even though he's going to get beat out of China in short order, it looks like he got a LOT of LCU VPs this game. Was it from invading Russia? That's a lot of VPs for the Allies to make up, and if it was from Russia it changes the calculus from "Definitely don't ever invade Russia, ever" to "Eh, maybe..... but only if you can harvest VPs." Maybe.
I was never able to determine if the vehicle factories actually made any vehicles for my pools. The captured aircraft factories and merchant/naval shipyards produced nothing.
There are a few differences that may account for it. Harbin is not on the Japanese mainland and not subject to VP points against the Japanese. I think also most of the factories were player built although there may have been some there originally.
Since the replenishment rate is set on a schedule for the Allies I do not believe any vehicle factories would be useful to them.

















