TOP SECRET ORMSTER + WARSPITE ONLY

Post descriptions of your brilliant successes and unfortunate demises.

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warspite1
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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by warspite1 »

ORIGINAL: Chickenboy

ORIGINAL: warspite1

I think Lord Ormster is being somewhat modest here. The Swedish Maestro is the finest wargamer I have ever played with/against.

Alright, you two. Get a room. [;)]

I wish I understood the game more-in order to give me some sort of perspective. In general, guys, what do you think of WIF? Is it worth it for a noob to pick up or too 'full of warts' against the AI?
warspite1

Yep - best game ever. Happy to answer any specific questions you have on this anytime.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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Chickenboy
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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by Chickenboy »

ORIGINAL: warspite1

ORIGINAL: Chickenboy

ORIGINAL: warspite1

I think Lord Ormster is being somewhat modest here. The Swedish Maestro is the finest wargamer I have ever played with/against.

Alright, you two. Get a room. [;)]

I wish I understood the game more-in order to give me some sort of perspective. In general, guys, what do you think of WIF? Is it worth it for a noob to pick up or too 'full of warts' against the AI?
warspite1

Yep - best game ever.

How can that be if there's no functional AI?
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warspite1
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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by warspite1 »

ORIGINAL: Chickenboy

ORIGINAL: warspite1

ORIGINAL: Chickenboy




Alright, you two. Get a room. [;)]

I wish I understood the game more-in order to give me some sort of perspective. In general, guys, what do you think of WIF? Is it worth it for a noob to pick up or too 'full of warts' against the AI?
warspite1

Yep - best game ever.

How can that be if there's no functional AI?
warspite1

World In Flames is the best game ever imo. The computer version has some issues but its still a great game. Yes there is no AI but the game can be played solitaire (which is actually more fun than it sounds) but also PBEM - and let's face it this game is meant to be played human vs human (I can't see that a great AI would ever be possible (though that is not my area of expertise)).

If I were you and you can afford to take a punt, I would give it a go, but can understand why anyone would not at the moment.
Now Maitland, now's your time!

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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by Grotius »

Hey Chickenboy-san,

Nice to see you over here. Yep, no AI, and it won't be here for a while. But the game is surprisingly fun solo. The way the game flows, I manage to 'surprise' myself more often than one might expect, simply because I don't see stuff when I take one power's turn, and then I notice it when I take another power's turn. But then, I've enjoyed playing board wargames solitaire my whole life. If you're not used to doing that, MWIF might not be for you right now.
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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by Chickenboy »

Thanks guys. I think I'll "keep an eye on it" for now.
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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by warspite1 »

If you change your mind just let us know.
Now Maitland, now's your time!

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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by warspite1 »

I think that, although a little risky, that was the right decision in the CSV. Whilst another 1 v 10 would be most unwelcome, with no aircraft flying we would be wrong to try and play safe.
Now Maitland, now's your time!

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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by warspite1 »

I wonder what trickery the Japanese could be up to such that the moves were unclear????
Now Maitland, now's your time!

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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by Orm »

ORIGINAL: warspite1

I think that, although a little risky, that was the right decision in the CSV. Whilst another 1 v 10 would be most unwelcome, with no aircraft flying we would be wrong to try and play safe.
It was more the principle of the thing. Impossible situation for RN to back down here.

With that said I think there is no practical benefit to intercept. Bismarck is damaged and Germany has shown no inclination of building a surface fleet so therefore I doubt that Bismarck will be repaired even if she reach port.
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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by Orm »

ORIGINAL: warspite1

I wonder what trickery the Japanese could be up to such that the moves were unclear????
No idea. I suppose that it is where he wants the land units transported.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by warspite1 »

ORIGINAL: Orm

ORIGINAL: warspite1

I think that, although a little risky, that was the right decision in the CSV. Whilst another 1 v 10 would be most unwelcome, with no aircraft flying we would be wrong to try and play safe.
It was more the principle of the thing. Impossible situation for RN to back down here.

With that said I think there is no practical benefit to intercept. Bismarck is damaged and Germany has shown no inclination of building a surface fleet so therefore I doubt that Bismarck will be repaired even if she reach port.
warspite1

I think the effects of taking Gibraltar are (to an extent) nullified without a fleet to use (although they could use subs and air I guess). But she had led a charmed life to date and I fully expect the Bismarck to be repaired [:(]
Now Maitland, now's your time!

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Orm
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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by Orm »

Ready to begin our impulse?

I do not think we should pass.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by warspite1 »

Why is that? Do you have anything specific in mind?
Now Maitland, now's your time!

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Orm
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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by Orm »

1) Turn is likely to end anyway.
2) I rather that Axis ends the turn so that the initiative moves one step towards the Allies.
3) CW need to adjust the convoy lines.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by warspite1 »

ORIGINAL: Orm

1) Turn is likely to end anyway.
2) I rather that Axis ends the turn so that the initiative moves one step towards the Allies.
3) CW need to adjust the convoy lines.
warspite1

All sound reasons! I will get onto it now [:)]
Now Maitland, now's your time!

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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by warspite1 »

Soviet Orders:

Rail
6-3 INF Vilna to Riga

Land Moves
Soviets
2-3 AA to Odessa
4-3 Cernauti to Chisinau
5-4 MOT Minsk to Kaunas
4-2 ART Vilna to 44,50

ChiComm
4-1 GARR to 76,135

Re-base
SB-2RK Minsk to 44,53
Pe-2 Kiev to 54,59
Il-4 55,59 to Evpatoria


Now Maitland, now's your time!

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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by Orm »

I was thinking that USSR should remove one or two of the bombers so they can redeploy the following turn. If so they must be stationed on cities. Maybe something to consider?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by warspite1 »

ORIGINAL: Orm

I was thinking that USSR should remove one or two of the bombers so they can redeploy the following turn. If so they must be stationed on cities. Maybe something to consider?
warspite1

Okay the SB-2RK can remain in Minsk.
Now Maitland, now's your time!

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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by warspite1 »

Ormster should we be saving more oil further east away from German clutches?

What about starting an AMPH with the French? or an INF?

Soviet Builds
HQ INF (5)
Mech (5)
INF (3)
FTR (3)

Reinforcement
Assign a pilot to I16(I7)
Assign a pilot to TB-3

Placement
TB-3 in Novgorod
I-16 in Leningrad
4-5 MOT in Vitebsk
7-3 INF in Smolensk

ChiComm
5-4 MTN in Ningsia
1-5 DIV in Ningsia

Remove Air
SB-2RK to Reserve Pool

Question: If one wants to remind themselves of how many pilots they have in reserve at any point during the game, how is this done? I know how many I have now - but will forget by tomorrow.....[:(] I also want to ensure the program gives me the pilot for the aircraft I put into reserve.

Now Maitland, now's your time!

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Orm
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RE: TOP SECRET ORMSTER + WARSPITE ONLY

Post by Orm »

Question: If one wants to remind themselves of how many pilots they have in reserve at any point during the game, how is this done?
You can see the pilots available by looking at the reserve pool.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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