Basically, looking at the game on startup (and I can only imagine the feeling would be multiplied ten fold with WitP), I just see a lot of everything.
I mean....where does one start...and how do you continue. For example...
If I were to start with a couple of bases in America, with loads of troops and ships etc, then there is a starting place. I know what I have to do...expand out from the US either helping of fighting for the islands....
But as it is, I don't know where the troops are, transports, aircraft...I mean....it's like someone has just thrown down a lod of counters on a boardgame and said "Play".
I'm not slating the game here....they are providing a historical representation of the area at the time....but...WHAT DO I DO?
Also, being as everything is everywhere, how do you experienced players remember where you started...what you moved...where you last saw the marine division that you need to move to island x...where those long range bombers where so you can move them to ilsna dy etc, etc, etc....I mean, do you write it down? Do you start from the upper left of the map and work towards the lower right?
I am just lost when I start this game up....completely lost. It's having no idea what to do. I had a similar experience with X3-Reunion (space combat/trading sim)...I had no idea what to do...so it's played very little.
I think it's an inherent problem with games where there is "no specific" objective or the gameplay is so open, you have no idea how to achieve the objective...not the developers fault, rally...after all we've been screaming for open play for many a year...but it's frustrating not knowing where to start or what the objective is or, when the objective is mentioned, not knowing how to achieve it.
Billy
Some people posted that they look at each base for infantry/aircraft/navy and make notes...is this how you play? I mean, I find it quite daunting to look at the map and remember what is where...
How do you start? Do you have a plan at first? Look at the map and decide what needs troops on, where to move them from? Do you start by making an inventory of where everything is.
I do apologise to asking you old sweats this, as I'm pretty sure your bored senseless hand holding n00bs...but if you've got a spare 5 minutes to helps someone NOT get scared on their fist turn, I'd appreciate the time greatly.