5TH Fleet

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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mrodriguez
Posts: 1
Joined: Sat Oct 15, 2005 12:11 am

5TH Fleet

Post by mrodriguez »

Would it be possible to mod game with mainly naval units and giving them extended attack ranges (to simulate cruise missle attacks, like from a ballistic sub or cruiser)?
Im thinking fo something similar to 5th fleet and moding graphics to look similar to the old computer game. What do you guys thing?

Thanks in advance.
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Awac835
Posts: 277
Joined: Fri Jul 16, 2004 5:38 pm

RE: 5TH Fleet

Post by Awac835 »

hmm i guess you could give a naval unit a high hide and recon value and then give it a very powerfull long range shorebombartment and call it a SSBN
For longrange fleet engagements im pretty sure you cant give direct attack ranges. They are always only 1 hex.
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