I knew I shouldn't have done it!

Adanac's Strategic level World War I grand campaign game designed by Frank Hunter

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Adam Parker
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I knew I shouldn't have done it!

Post by Adam Parker »

So I say I'm not going to buy the game and I buy it.

I load it up and the map pops up as a tiled window in the centre of my screen! Lots of Windows real estate all around...

I scroll through 6 pages of this forum to find a thread where someone else thought this odd. What the hell I register my game and go to downloads and see patch 1.10 - wow it gives me 1280x1024 resolution.

What no one at Matrix could sticky this information here: "Attention 2007 gamers if you buy this game and think it odd that it won't fill up your screen go here and download this patch". That would have been a nice courtesy.

I install the 44mb patch and voila! Now the game fills most of my screen - still not all even though I'm running 1280x1024 normally. "And btw gamers after you install the patch it still will not fill up all of your screen - happy gaming".

Still, I shrug, ok the game's running let's fool around.

But no! The game scrolls worse than my cell phone. I can't even get the map to scroll southwards at all! What happened to moving the mouse to the edge of the screen-type scrolling circa 1995?

So thats $34 for Hornet Leader than gives me the sensation of flying a brick, $45 for Advanced Tactics whose design is so advanced it can't handle map labels and $40 for this, that won't even scroll. Dare I suggest wheel mouse support...?

A good coupla weeks for Matrix from me.

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Venator
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RE: I knew I shouldn't have done it!

Post by Venator »

The lack of scrolling is a bit irritating. But to my mind that is more than made up for by the actual gameplay. I'd rather have a well though out, deep game with graphic/interface quirks and irritations than something slick and shallow (Carriers at War, I'm looking at you...). Given also that it's been produced by one man who's continuing to give top quality support (unlike many other Matrix games, sadly) I'd say $40 was a fair enough price.
 
And it doesn't fill the screen? Is that really such a bad thing? I agree, at first I found it irritating but to be honest I hardly notice now.
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EUBanana
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RE: I knew I shouldn't have done it!

Post by EUBanana »

Fills my screen...  but then I'm on 1024 x 720, being po'. Well, not entirely I spose, its still a window, theres a few mm either side.

And I dunno why people keep storming about the scrolling, I scroll wargames with the cursor keys anyway, always have done.  Didnt even realise you couldn't use the mouse until I saw the complaints.
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HobbesACW
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RE: I knew I shouldn't have done it!

Post by HobbesACW »

I also find the lack of scrolling very irritating. I have put off playing the game hoping that a patch would fix this
but I have been very surprised by the lack of comments on this issue.

Cheers, Chris
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Adam Parker
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RE: I knew I shouldn't have done it!

Post by Adam Parker »

Yes Hobbes. I'm actually quite disappointed that these issues weren't stickied here. I mean what does the designer want? Pissed off gamers or those who by true caveat emptor, wish to support him as he brings his vision to fruition?
 
I mean to load a brand new game up and see it sit in a minimised window on a desktop without any means of resizing it is just pathetic. To hide the issue is bordering on the cowardly.
 
Anyway, I also note that someone edited my first post above phantomly. OK they took a reference out regarding the Matrix-approved retail outlet where I bough the game. The only true war gaming shop in Australia. But it was a pretty stupid thing to do since I also helped sell a copy of "Battleground" to another consumer whilst I was there.
 
I see Matrix more and more now as a dumping ground for prototypes and poor re-releases of games and it's such a shame as to me they pioneered digital downloading and brought back the printed manual. Awesome things for the hobby.
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HobbesACW
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RE: I knew I shouldn't have done it!

Post by HobbesACW »

You sound as obsessive about such things as myself Adam. The screen size did bug me and I tried to find a wallpaper to use as a background
before I realised (duh!) that the icons would still show. It's fine with me now as it occupies almost the whole screen.

The only things that bug me now are the scrolling and the shape of England. I've read that the game is very good but I have no time to play at the moment (due to other games) I'm just hoping at least the scrolling is fixed and somebody (maybe me eventually) will make a map where the countries actually look accurate (especially southern England).

Cheers, Chris


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RE: I knew I shouldn't have done it!

Post by MarkShot »

I suspect that the lack of mouse border scroll has to do with the fact that you are playing in a window as opposed to full screen. This makes scrolling issues more complicated, since you usually need to deal with capturing the mouse and releasing the mouse in the game window. Of course, there are some standard options:

(1) Click in the game window captures the mouse.
(2) Either have have a release area to click or hot key to release the mouse.
(3) You mouse grab on the map and scrolling by holding down one of the three buttons and moving the mouse.

Yes, in this day of gaming, not providing mouse based scrolling is a bit odd. Although I would not consider it a show stopper. However, it is already widely known that I play lots of old DOS games and play Harpoon 3. So, non-standard interfaces don't scare me.

As long as we are talking UIs, I prefer drag and drop for counter movement as opposed to click and click again. I find the AGEOD style of counter movement much more intuitive. (NOTE: Bias disclosure - I am an AGEOD beta tester.)
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TheHellPatrol
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RE: I knew I shouldn't have done it!

Post by TheHellPatrol »

Wow, some strong statements there Adam. In all honesty it's not the first time i've heard complaints from fellow Matrix customers who are, like me, sitting on a pile of games that are waiting to be patched[:(]. GoA does seem designed for an archaic OS and i don't know if it'll ever work for everyone.
I keep asking myself the same questions, in fact LarryP and i laugh about how many beta patches we are waiting on...it seems we buy the games only to go play something else while we wait...alas(i am not alone in this) the patch finally comes but the desire is gone...poof[8|].
A man is rich in proportion to the number of things he can afford to let alone.
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Hanal
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RE: I knew I shouldn't have done it!

Post by Hanal »

If I lost the desire to play a game because I was awaiting the next patch, then I guess I would not play any of my games!...[;)]....In all seriousness, it all comes down to whether or not the patch is needed to fix "gamebreaker" conditions which I believe is not the case with GoA.
 
 I will also add that this little debate brings up the hoary issue of release dates. How much whining, moaning, groaning, and generally abusive catterwalling would be flooding the GoA forum, if Frank had still did not released the game because he was hunting (no pun intended) for every concevable bug?  Beta-testers can only do and find so much before there comes a point when the game need to get out there. So I for one am grateful that I have been able to play the game now and will simply take the patches as they come.
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RE: I knew I shouldn't have done it!

Post by 06 Maestro »

ORIGINAL: TheHellPatrol

...it seems we buy the games only to go play something else while we wait...alas(i am not alone in this) the patch finally comes but the desire is gone...poof[8|].

Yes, yes, no, you are not alone.

There was a song; "you lost that lovin feeling, now it's gone, gone, gone" circa '69 (Gary Puckett- if instant call/flashback is working). This could be the theme song for a gamer's support group.
Banking establishments are more dangerous than standing armies.

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RE: I knew I shouldn't have done it!

Post by MikePalmer »

Gary Puckett!? And the Union Gap? NFW!!!!!
 
Righteous Brothers!!!!!
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LarryP
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RE: I knew I shouldn't have done it!

Post by LarryP »

ORIGINAL: 06 Maestro

ORIGINAL: TheHellPatrol

...it seems we buy the games only to go play something else while we wait...alas(i am not alone in this) the patch finally comes but the desire is gone...poof[8|].

Yes, yes, no, you are not alone.

There was a song; "you lost that lovin feeling, now it's gone, gone, gone" circa '69 (Gary Puckett- if instant call/flashback is working). This could be the theme song for a gamer's support group.

Hey Anthony, Elliott and Adam! Every time I mention that a game is lacking a feature, like an Exit option on menus, I get ganged up on and made to think I am a retard for wanting a change for the better! It's like I am supposed to weigh all the good against the bad and if there are enough good ones, forget even mentioning a change. So I am keeping quiet on this one and will continue to sit on this pile of "waiting on another patch" pile of games. [:'(] [:D] [>:]
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06 Maestro
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RE: I knew I shouldn't have done it!

Post by 06 Maestro »

ORIGINAL: MikePalmer

Gary Puckett!? And the Union Gap? NFW!!!!!

Righteous Brothers!!!!!


Well, it's not like I just downloaded thier software...
The R Br's popped into mind shortly after the post-wasn't sure.
Banking establishments are more dangerous than standing armies.

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MarkShot
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RE: I knew I shouldn't have done it!

Post by MarkShot »

In another thread, I spoke about having games installed that are classics with either a collection of scenarios that would take years to get through or dynamic campaign facilities. I got, at least, 10 games where each one could keep me engaged for years. So, these days its rare that a game get released that really makes me feel any sense of urgency to buy it.

Today, I have been playing more of the old DOS Classic, 1830 (from the early 1990s). In my opinion, the single best strategy game ever made. I am up to about 300 games played so far this year. I win about 50% and am still working on improving that. If ever I do improve that, then the engine has lots of variant options. I've already programmed a variant randomizer to really challenge myself if I get up to 90% on the primary game settings.

Well, my point is this. I don't understand why people rush out to buy new games and whine about being dissappointed. For any set of tastes (if you don't care about release dates), there should be a handful of classics that could engage a serious gamer for years. If I never saw a new title, I am going to be completely amused with what I have for the rest of my life. I think a lot of people just love the novelty of a new release ... in a way it is like an addiction or like men who find a lifetime of fidelity impossible to face.

Now, I realize if everyone felt like me, the market might just dry up or, at least, developers would be forced to deliver measurable advances over previous titles. So, my suggestion is find that core set classic games and enjoy them. And from time to time, after only a lot of careful reflection, get something new (not necessarily just released; for me a few years old is still new) that is worthy of adding to your collection. Unless you compete online, you'll end up buying games which a fully completed, known and proven quantities (often new games have bogus good reviews), lots of strategy material online, lots of third party content online, and probably selling for 30-50% of the release price, and will likely run quite smoothly on your computer if it is not too old. It's simply a win, win, win, ... situation.
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LarryP
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RE: I knew I shouldn't have done it!

Post by LarryP »

ORIGINAL: MarkShot

Well, my point is this. I don't understand why people rush out to buy new games and whine about being dissappointed.

When you bought those older games, did you expect them to work properly for your money spent?
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RE: I knew I shouldn't have done it!

Post by MarkShot »

Yes, because when I bought them, they were already old. There were to be no more patches. So, I had a good idea what I was buying.

Also, whether new or used, I got the games for $2-15. In many cases, the major cost was the shipping.

There were a couple of real losers I bought as older games. One that comes to mind is RAA - Rails Across America from Flying Labs Software. I spent $2 on that. Didn't seem necessary to whining about that.
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RE: I knew I shouldn't have done it!

Post by SMK-at-work »

Do you buy games so they can fill the screen and scroll......or do you buy them for content?

There have ben any number of comments about the clunky interface & screen resolutions....but ultimately it's not going to change much, and the game is still one of the best despite that.

Content wins IMO.
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RE: I knew I shouldn't have done it!

Post by MarkShot »

Me I buy games for game play. Thus, I am playing games like Aces of the Deep.

I have no real issue with the scrolling, I was only pointing out why scrolling tends to be more complex windowed than full screen.

The UI GOA is okay for me. I was just pointing out that there is no reason to feel taken advantage of. There are enough quality games out there that if something is not right for you, it should be fairly easy not to buy it in the first place.

Although I received GOA as a gift, I am fairly happy I did and that I decided to keep it. Sooner or later I am going to sit down to play it seriously. It looks like a well constructed piece of work.
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RE: I knew I shouldn't have done it!

Post by jimwinsor »

OK, the scrolling is bad in this game. All are agreed on that. For some, the problem is more of a deal killer than to others. Check.
 
So, my question is...how difficult would it be to develop a "smooth scrolling" patch?  Is that a technically feasible possibility here?
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Adam Parker
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RE: I knew I shouldn't have done it!

Post by Adam Parker »

ORIGINAL: SMK-at-work

Do you buy games so they can fill the screen and scroll......or do you buy them for content?

Both. In fact, I buy games for 3 reasons:

1. UI - intuitiveness, auto-scrolling, utility and elegance.
2. Content - epochs that grab me, educate me and fill a market void.
3. Immersion - suspension of reality, playing the game rather than the game "playing" me.

Kudos SMK as someone who has the time to struggle with clicks and key punches that in 2007 should now be out of place.

To suggest that "good content" implies and even forgives programming ineptness (and developer ignorance) when it comes to UI's and user-friendliness, is just ridiculous.

Hey why proof read books? Forget the typos. It's the content that counts? [8|]
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