Shaun: ONE MORE FEATURE(or two)!!! Look

PureSim Baseball is the ultimate baseball fan's toy, with support for both casual and hardcore baseball fans.

Moderator: puresimmer

Post Reply
Dethnoble
Posts: 8
Joined: Tue Sep 26, 2006 11:25 pm

Shaun: ONE MORE FEATURE(or two)!!! Look

Post by Dethnoble »

An issue I have is the way the game deals with salaries and I've noticed that CPU teams have a problem drafting fairly good players and sometimes resort to drafting $50,000 salary players. I believe that Puresim isn't complete until some sort of Minor League Players/Draft Players salary solution is implemented. And an idea for

- Drafted Player Salary: A maximum amount per level.

Examples:
Round 1: Max - $2,000,000
Round 2: Max - $1,000,000
Round 3: Max - $500,000
Round 4: Max - $250,000
Round 5: Max - $150,000

- Minor League Players: A player who hasn't made a major league debut at any time needs to have a maximum salary limit. I'd say setting this limit at $3,000,000 per season would work out.

Other Changes/Ideas:

- CPU favoring potential/youth over age during drafts. I think implementing this is very important
- CPU 'affinity' of some sort for potential/youth during trades
- Previous season stats also factor into salary somehow - (Makes things more realistic)
- Up the frequency of players (in final year) rejected contract extensions unless the player is less than 25 or has no major league debut (virtually no chance of rejection)
Post Reply

Return to “PureSim Baseball”