[REL] KV-85

Please post here for questions and discussion about unit modeling and general game modding. You can also post your new units and modifications here.

Moderator: EagleMountainDK

Post Reply
User avatar
Mobius
Posts: 10339
Joined: Thu Jun 29, 2006 10:13 pm
Location: California
Contact:

[REL] KV-85

Post by Mobius »

The KV-85

Only summer colors right now.
Some slight changes in the armor data.


model =4953 polys
LOD = 3031 polys
Attachments
KV85v1.zip
(960.46 KiB) Downloaded 66 times
All your Tanks are Belong to us!
panzer
User avatar
Mobius
Posts: 10339
Joined: Thu Jun 29, 2006 10:13 pm
Location: California
Contact:

RE: [REL] KV-85

Post by Mobius »

If you want to just play with the KV-85 here is a test scenario where you can fight 4 KV-85s vs 3 Panthers.
Attachments
KV85test.zip
(618 Bytes) Downloaded 34 times
All your Tanks are Belong to us!
panzer
User avatar
EagleMountainDK
Posts: 520
Joined: Tue May 03, 2005 6:17 pm
Location: Denmark

RE: [REL] KV-85

Post by EagleMountainDK »

Thanks Mobius, and here is the KV-85 in JSGME format: New Unit - KV-85 (Mobius).zip
User avatar
Redleg
Posts: 1317
Joined: Tue May 23, 2000 8:00 am

RE: [REL] KV-85

Post by Redleg »

Mobius:
I decided to the try the KV-85s against the Panthers.  Even though the Panthers were high above, I was able to move the platoon into a favorable firing position and engage with three of the four KVs.  While the others were firing, I moved the fourth KV forward until it had a firing position.
 
Just as one of the Panthers was brewed up, I lost a track in my command KV.  It wasn't a problem however and actually provided permanent overwatch for the other three KVs as they moved slightly forward in search of more targets.
 
Final result was my single immobile KV and 3 panthers destroyed for a Legendary Victory.
User avatar
Mobius
Posts: 10339
Joined: Thu Jun 29, 2006 10:13 pm
Location: California
Contact:

RE: [REL] KV-85

Post by Mobius »

ORIGINAL: Redleg
Just as one of the Panthers was brewed up, I lost a track in my command KV.  It wasn't a problem however and actually provided permanent overwatch for the other three KVs as they moved slightly forward in search of more targets.

Final result was my single immobile KV and 3 panthers destroyed for a Legendary Victory.
I use that scenario for testing my heavy Russian tank models.

I see a problem with the way the AI handles the Panthers. It is too aggressive. All it has to do is hold the flag. The Panthers continue to move forward while the Russians get a firing position then stand and deliver. The Panthers lose the advantage of their long range guns.
All your Tanks are Belong to us!
panzer
Post Reply

Return to “Maps, Models and Mods”