Great News

Commander – Napoleon at War is the second in a series of high level turn based strategy games. It spans the Napoleonic Wars from 1805 to 1815, allowing players to control France or the Coalitions against it through the entire period or in shorter scenarios. Easy to learn, with fun and addictive gameplay, this is a Napoleonic wargame in the style of the old "Panzer General".
ant1815
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Great News

Post by ant1815 »

Fantastic news on the impending release of 'Commander- Napoleon at war'

This is potentially the game I've been waiting for since playing the old 'War and Peace' board game over 20 years ago. Really looking forward to this one.
ant1815
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RE: Great News

Post by ant1815 »

........and I'm pretty chuffed at having got the first post in the new CNAW forum too :)
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Matto
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RE: Great News

Post by Matto »

Looks interesting ... but after I checked screenshots I muist say, that map scale is wrong. It is similar like in Commander-Europe at War ... but Napoleons war was little bit different ... I could imagine EaW concept in Napoleon era, but at more detailed map ...
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ant1815
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RE: Great News

Post by ant1815 »

What do you mean about the scale being wrong?

It looks pretty similar to the old board game 'War and peace' and the scale on that was perfect. why do you think it would need to be more detailed?
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Matto
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RE: Great News

Post by Matto »

Because now it looks like a battle across half of Europe and not near some city ... it looks like WWI/II front and not like Napoleon Wars
It is just my opinion, but at this scale it looks really strange and I'm afraid it will discourage many Naps grognards ...
Excuse my English ... I hope is better then Your Czech ... 8-)
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MacDuff
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RE: Great News

Post by MacDuff »

When I checked out the screenshots I thought the same thing, that the scale was off. More importantly, the overview didn't say anything about stacking, which leads me to believe you cannot stack more than one unit in a hex. If I'm correct and there is no stacking, this, in my opinion is where the game will fail.

However, on the stacking point I hope I'm wrong. I hope several units can be stacked in a hex, which would make it similar to War & Peace and I would probably buy it.

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Matto
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RE: Great News

Post by Matto »

I'm afraid, that stacking is not possible ... like in Commander EaW. But you are right ... it should help
Excuse my English ... I hope is better then Your Czech ... 8-)
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Erik Rutins
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RE: Great News

Post by Erik Rutins »

Well, it maintains the abstract "Panzer General" style gameplay. So this means some abstraction, just as in the PG series and in CEAW. You end up having the forces and battles more spread out than they were, but it allows a style of play that replicates the tactical battles to a degree on the strategic map. It takes a little leap of logic to understand how it reflects things, but it ends up a believable representation. With that said, this is not a "simulation" but it is a Napoleonic strategy wargame.

For instance, cavalry (when adjacent to the defender's hex) and artillery (when within two hexes) can now support a battle. Keep in mind each turn is 20 days, so some concentration and movement can be assumed within the turn timeframe as a battle unfolds.

Regards,

- Erik
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ant1815
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RE: Great News

Post by ant1815 »

No unit stacking? One unit per hex? Playing out tactical battles on the strategic scale? [:(]

I have to admit that my hopes for this game just took a huge body blow. I fail to see how the grand Napoleonic battles can be recreated using this system. Seems like it'll be WW2 with muskets.

very Very disappointing. This game has now instantly moved from immediate must buy to wait and see.[:(]
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RE: Great News

Post by Howard7x »

Its Panzer General in in Nap era. What more were you expecting? You dont stack in Panzer General yet they made many spin offs of that game mostly very successfully....
 
Im looking forward to this alot, the map and unit art is fantastic! Looks like they listened to what gamers wanted in terms of map graphics. Great stuff and a must buy for me.
 
I thoroughly enjoyed C:EaW and im sure i will enjoy this as well.
"In times of peace, a good general is preparing for war" - Gaius Julius Ceasar
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Erik Rutins
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RE: Great News

Post by Erik Rutins »

ant1815,

If you liked CEAW and Panzer General, I expect you'll like this. It definitely has some abstractions for the purposes of gameplay, but the gameplay is as fun and addictive as CEAW's was.

Regards,

- Erik
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RE: Great News

Post by Hard Sarge »

I enjoyed EaW, even if I did alot of complaining about things that I thought were wrong, this looks like it could be another fun and enjoyable game

and I got to say, I like the people who make these games, even if I give them a HARD time (just because they and I got a different point of view on what the game should do, don't make them wrong for doing it there way)

it looks like one I will be picking up, when it is ready

(got to have someone or something to complain to/about)



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ant1815
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RE: Great News

Post by ant1815 »

ORIGINAL: Erik Rutins

ant1815,

If you liked CEAW and Panzer General, I expect you'll like this. It definitely has some abstractions for the purposes of gameplay, but the gameplay is as fun and addictive as CEAW's was.

Regards,

- Erik


I never played CEAW. After SC and HOI2 I simply could't see the point of another strategic WW2 game. And I didn't like Panzer General or it's spinoffs either precisely because of the no stacking thing.

It simply looks like this isn't the game I thought it would be.
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RE: Great News

Post by Erik Rutins »

ant1815,

It sounds like you want a more hard-core simulation, in which case I'd recommend keeping an eye on the upcoming Crown of Glory: Emperor's Edition.

Regards,

- Erik
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ant1815
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RE: Great News

Post by ant1815 »

ORIGINAL: Erik Rutins

ant1815,

It sounds like you want a more hard-core simulation, in which case I'd recommend keeping an eye on the upcoming Crown of Glory: Emperor's Edition.

Regards,

- Erik

Yeah. I've already got 'Crown of Glory' it's pretty good and I'll certainly be looking out for the Emperor's edition, but both of those are province based strategy games. I was really looking forward to a hex based napoleonic strategy game.

All I really want is something that gives me the same Napoleonic strategy experience as that old classic Board game 'War and Peace' I've been waiting over 20 years and I really thought CNAW might finally be it...looks like it won't.

I really doubt I'll ever see a good hex based Napoleonic strategy simulation game ever [:(] [:(]
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RE: Great News

Post by PunkReaper »

The way I see it CEAW was a really fun game to play. Not hardcore or deeply historical but just plain fun. I am expecting this game to be no more or no less.......any release date yet?
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RE: Great News

Post by Erik Rutins »

ORIGINAL: Punk Reaper
The way I see it CEAW was a really fun game to play. Not hardcore or deeply historical but just plain fun. I am expecting this game to be no more or no less.......any release date yet?

That's pretty much the case - as far as release date, very soon!

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RE: Great News

Post by Howard7x »

Very soon = 29th of September ...
 
according to Slitherine's website anyway and i think that was posted today.
 
I just fired up CEAW today again after seeing this. Reminded me how much fun the game is and to me thats what its all about. I even installed one of the mods. I think my only gripe with the game is that it runs quite slowly and setting it on low makes no difference at all. The scroll is very awkward, i hope they sorted that out, it should be nice and smooth.
"In times of peace, a good general is preparing for war" - Gaius Julius Ceasar
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Matto
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RE: Great News

Post by Matto »

So close ? Then nothing can be changed and we must take game like it is ...

I have CEaW and enjoy it ... it is a good game, so I can imagine play CNaW how it is ... but still think, that lets say 2-3x detailed scale of map will make it more interesting ... and it is not so big change ... just new map and balancing [8D]
Excuse my English ... I hope is better then Your Czech ... 8-)
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RE: Great News

Post by Sgt.Fury25 »

Hello,Imo ceaw was a good game to take a break from say witp or fof.Those games are good in their own way.Its nice to have easier games to fall back on when your head is about to explode from the more complex ones.This sounds like a winner.[:)]
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