Living Dead BG

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kojusoki1
Posts: 236
Joined: Tue Jan 06, 2009 8:44 am

Living Dead BG

Post by kojusoki1 »

Battle number one, grand campaign.

Germans loose 2 tanks, some infantry. The forcepool squads are crippled
Turn2, next battle
German player looks at his forcepool to choose squads and... he sees that he can deploy TANK CREWs! Yes, tank crews from the destoyed in the last battle, tanks.
German player can put those CREWS back to the forcepool and...he has two new tanks.

Same with crippled Zufung teams. They had only one person there in the squad (so the squad should have been removed) but were still avaible to deploy. And after moving them back to the FP - they were barnd new again (the quantity of Zufungs in the whole BG didnt change)

Battle, one tank is down.

Strategic movment: German player has the tank crew in his forcepool

Important note: this is a modyfied GC. Modifications are made in the txt files regardings forcpools, but there is no "trigger" to make GOD MODE on :)
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Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
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RE: Living Dead BG

Post by Andrew Williams »

Interesting.

What changes have you made to the data?
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kojusoki1
Posts: 236
Joined: Tue Jan 06, 2009 8:44 am

RE: Living Dead BG

Post by kojusoki1 »

mainly forcepool.txt some weapons.txt
Whole list: http://www.mathilde.pl/CloseCombat/ChangesinWAR.doc
I can send you the Base folder and savegame
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