ORIGINAL: Stridor
Rick I can't help but think the problem may be related to the bridge model being "diagonal" and hence having a stuffed bounding box. Try hand editing the terrainmap so that the AI colours correctly represent the bridge model or just try a land bridge of the same width. Hopefully spellir has fixed up the bridges and when I calc new bounding boxes the problem will go away.
Regards
S.
Stridor,
Thanks for idea, but i had already edited the AImap to fix up the bridge. in fact i had to edit it twice to add some addtional width to the "obstruction code" for the guardrails because i had a halftrack decided to straddle on of the guardrail
I think spellir already did the bridge fix-up. or did you think there was still more that was needed?
Strangely., as i proceeded to play, the HT in the middle of the river stayed there for a few turns, then turned around and whole platoon turned and headed back.
Thanks,
Rick