Capturing/boarding enemy ships/installations

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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ypsylon
Posts: 114
Joined: Sun Jul 15, 2007 4:29 pm

Capturing/boarding enemy ships/installations

Post by ypsylon »

Like in the subject. Is it possible to capture enemy ships/installations?

It would be really nice, to capture enemy ship and retrofit/upgrade it with your own weaponry. [:)]
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elliotg
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Joined: Mon Sep 10, 2007 9:32 am

RE: Capturing/boarding enemy ships/installations

Post by elliotg »

There's currently no ship boarding. However when you successfully invade and take over an enemy colony, you automatically obtain all the bases at the colony (space ports, defensive bases, etc), including any ships under construction there.

There are also abandoned ships and bases spread throughout the galaxy. You can take these ships and bases over.
martok
Posts: 845
Joined: Mon Aug 30, 2004 1:44 am

RE: Capturing/boarding enemy ships/installations

Post by martok »

*bolded words mine*
ORIGINAL: elliotg

There's currently no ship boarding. However when you successfully invade and take over an enemy colony, you automatically obtain all the bases at the colony (space ports, defensive bases, etc), including any ships under construction there.

Re-e-e-eally? How very interesting. [;)]

So does this mean any enemy ships captured mid-construction can be added to our own navy (if we so desire)? And/or can we lift any technologies from said captured ship(s)?

"Evil is easy, and has infinite forms." -- Pascal

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elliotg
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Joined: Mon Sep 10, 2007 9:32 am

RE: Capturing/boarding enemy ships/installations

Post by elliotg »

ORIGINAL: martok

*bolded words mine*
ORIGINAL: elliotg

There's currently no ship boarding. However when you successfully invade and take over an enemy colony, you automatically obtain all the bases at the colony (space ports, defensive bases, etc), including any ships under construction there.

Re-e-e-eally? How very interesting. [;)]

So does this mean any enemy ships captured mid-construction can be added to our own navy (if we so desire)? And/or can we lift any technologies from said captured ship(s)?
Of course [:)] But that doesn't necessarily mean that you then know how to build new ships of the same type - unless you then scrap those ships to get some tech boosts from them (assuming they're more advanced than your current tech)
martok
Posts: 845
Joined: Mon Aug 30, 2004 1:44 am

RE: Capturing/boarding enemy ships/installations

Post by martok »

ORIGINAL: elliotg

Of course [:)]

Music to my ears! Thanks (once again!) elliot.


ORIGINAL: elliotg

But that doesn't necessarily mean that you then know how to build new ships of the same type - unless you then scrap those ships to get some tech boosts from them (assuming they're more advanced than your current tech)

Yeah, I'd pretty much assumed that already. Indeed, I wouldn't have expected otherwise. [:)]
"Evil is easy, and has infinite forms." -- Pascal

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Wade1000
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Joined: Tue Oct 27, 2009 8:21 pm
Location: California, USA

RE: Capturing/boarding enemy ships/installations

Post by Wade1000 »

ORIGINAL: elliotg
ORIGINAL: martok

*bolded words mine*
ORIGINAL: elliotg

There's currently no ship boarding. However when you successfully invade and take over an enemy colony, you automatically obtain all the bases at the colony (space ports, defensive bases, etc), including any ships under construction there.

Re-e-e-eally? How very interesting. [;)]

So does this mean any enemy ships captured mid-construction can be added to our own navy (if we so desire)? And/or can we lift any technologies from said captured ship(s)?
Of course [:)] But that doesn't necessarily mean that you then know how to build new ships of the same type - unless you then scrap those ships to get some tech boosts from them (assuming they're more advanced than your current tech)
Oh my god. Sweet. That is interesting.
Wish list:population centers beyond planetary(http://en.wikipedia.org/wiki/The_Culture):Ships,Ring Orbitals,Sphere Orbitals,Ringworlds,Sphereworlds;ability to create & destroy planets,population centers,stars;AI competently using all advances & features.
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