ORIGINAL: FFCecil
In your ship images foldier for like Family0 there are _destroyer type names.. etc.. are those just alternate ships I could use if I replace the destroyer.png with that one or are those actually used in game with that naming scheme?
Those are just alternative options. Simply rename them if you want to use them.
Also do you know what the Mil1a.png, Mil1b, etc.. are in the main ship folder?
Those are also alternative ships. As above, rename and replace if you want to use them.
Is there a way to get ship images to show up to select when designing a ship that isn't already assigned specifically like in that drop down box that shows all the races ship images.. Can I get others to show up there?
You should be able to select any ship image from that drop down box. Careful to make sure you're not editing a design that already exists. To edit an existing design you should use 'copy as new' from the design screen.
I resized them all to 200*200.. Gonna see if they work. Also I noticed the official ship sizes for ships like capital and cruiser and I think even destroyer are 250*250. But the freighters go down to 100*100 even. So I guess I could use a 250*250 size.
Great stuff! It doesn't matter what size you make the ships. Distant Worlds will use them.
I wonder if I reduced them all to 100*100 if I could play a standard map. The 400*400 game I played first with Vanilla 1.06 just took way too long to save towards the mid to end game. Might not affect how fast it saves though?
Each of the vanilla shipsets is just under 1MB so if you try to keep the shipsets to that size, the mod should run just the same as vanilla. Making them any smaller might not necessarily yield results because it's also loading sounds and all the other graphics as well.