Cohesion

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STIENER
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Cohesion

Post by STIENER »

how long does it take a BG to re gain cohesion? i had the 107 PZ brig resting for 3 moves and it doesnt appear to have gained any cohesion? the BG's fatigue re gained but no cohesion. i thought that both fatigue AND cohesion was re gained when rested.
whats the deal?
topper6
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RE: Cohesion

Post by topper6 »

Steiner, if i have understood this correctly, cohesion reflects more or less how many of the troops are left of the BG from it's initial setup.
 
This way you can never re-gain cohesion, even with reinforcements being given to the BG since, if I get it right, it always compares cohesion with the troops left in the BG with the one who where there to start with.
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Andrew Williams
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RE: Cohesion

Post by Andrew Williams »

From a WaR thread but should still be valid


Cohesion and fatigue use an internal system in the game engine called a 'trait'.   When you adjust a 'trait' value the amount of increase / decrease is scaled based on the magnitude of the current value and the magnitude of the change.  The closer to the maximum the current value is, the less of any increase is applied, and vice-versa.

As an example, if you rest a BG overnight it should recover about 1/3 the amount of cohesion it is down from the maximum.  If your BG is at 50% cohesion and your rest overnight it will be at about 66%.  If it rests overnight again it will be at about 77%.  Resting a 1% cohesion BG over night should take it to ~33%.

tLD example: Resting for one day turn in TLD (with 4 turns per day) will only get you back ~4% cohesion if you're at 50%.

Note: There are only 10 graphical states in tLD/WaR so a 4% increase may not register graphically
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topper6
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RE: Cohesion

Post by topper6 »

Gosh, guess i have no clue what cohesion is, or how it affects the gameplay.
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Andrew Williams
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RE: Cohesion

Post by Andrew Williams »

Low cohesion adversely effects your BG, try to avoid low cohesion
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topper6
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RE: Cohesion

Post by topper6 »

I've tried to get an understanding of the meaning of the word cohesion, please explain what it is then Andrew, and how to avoid low cohesion.

Ty, Henrik.
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Platoon_Michael
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RE: Cohesion

Post by Platoon_Michael »

Didnt you also tell me that you Have to use the check box option of Rest BG in order for the resting to happen?
otherwise you said they were considered to still be on alert?
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Andrew Williams
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RE: Cohesion

Post by Andrew Williams »

Didnt you also tell me that you Have to use the check box option of Rest BG in order for the resting to happen?
otherwise you said they were considered to still be on alert?

Correct, that is what the Rest check box is for - Resting
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Andrew Williams
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RE: Cohesion

Post by Andrew Williams »

I've tried to get an understanding of the meaning of the word cohesion, please explain what it is then Andrew, and how to avoid low cohesion.

Avoid battle and movement
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topper6
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RE: Cohesion

Post by topper6 »

But, what IS cohesion, is it like morale or what?
Tejszd
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RE: Cohesion

Post by Tejszd »

It is how organized your forces are...

A BG with less Cohesion will leave units with missing men and or not allow you to change a unit in/out of the active force.
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Platoon_Michael
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RE: Cohesion

Post by Platoon_Michael »

Personally I'm not a fan of this option.
When my BG's are moving forward to fight they are then Fatigued and loose Cohesion,despite the fact they haven't even fought yet.



The Campaign text for WAR says.......
# Base cohesion cost for movement (0-512)
16
# Base cohesion cost for combat (0-512)
64
# Base fatigue cost for movement (0-512)
32
# Base fatigue cost for combat (0-512)
64

Is that from the "Chance512" Table in the workbook?
So a setting of 16 for movement cost you about 20% of Cohesion and whooping 40% Fatigue?
Your kidding me right?
40% Fatigued just for movement?

And seems to me that team doesn't get back that Fatigue or Cohesion after they move when there is no Battle.
they just keep going down,down,down,down When all your doing is bringing your BG up through the strategic map so they can fight.Only to find they are too tired and too stupid to fight.


And I don't know about you guys but I'm having a hard time accepting my Tank Crews being Fatigued.
In WAR I've seen if I put them on ambush for awhile they go back to the green saying healthy so whats the point here?
xe5
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RE: Cohesion

Post by xe5 »

Screenshot shows cohesion/fatigue cost to the Irish Gds BG after moving 58 turns in a row. Not too shabby considering I once participated in a night training maneuver that resulted in our battery being haphazardly scattered across 3 map sheets.

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Andrew Williams
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RE: Cohesion

Post by Andrew Williams »

how does 16/512 = 20%  ?
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Platoon_Michael
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RE: Cohesion

Post by Platoon_Michael »

Well that's what i"m asking.

Again the Campaign.txt says.......
Base cohesion cost for movement (0-512)

Is the (0-512) from the Reference Tables of the workbook?

Looks like I was viewing the chance 128 table and not the chance 512 table in my earlier post (sorry)


My posts are for WAR,nobody else seems to be playing/posting in the WAR forums so i'm just trying to get an understanding as I'm assuming it's the same for both games.
STIENER
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RE: Cohesion

Post by STIENER »

so when you say you have to CHECK the Rest BOX, your talking about in the strat move, on the drop down order menu? i did REST my unit, for 3 turns...almost a full day, give or take and i didnt see my Cohesion get any better.
my BG had been kicked off a map and it got nailed bad with Cohesion loss. so your saying cohesion is real slow to come cack then. slower than fatique?
id say that just moving doesnt cause a BG so much cohesion loss... its battle and morale loss, but it seems to take TOO long to come back........
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Andrew Williams
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RE: Cohesion

Post by Andrew Williams »

so when you say you have to CHECK the Rest BOX, your talking about in the strat move, on the drop down order menu?

yes, if the feature is working.
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STIENER
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RE: Cohesion

Post by STIENER »

thats a problem....... id have to say the rest orser doesnt appear to be working but fatique goes away when you REST. my fatique got less but i didnt see my cohesion get better.
what would be realy cool is if Oddball or Steve dropped in here to shed some light on things[:(]
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Andrew Williams
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RE: Cohesion

Post by Andrew Williams »

Let's hope Steve turns up.


:)
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xe5
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RE: Cohesion

Post by xe5 »

3 turns is half a day. The key phrase "rest a BG overnight" seems to have been ignored. The 'rest' function does work to recover both fatigue and cohesion.
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