Blockade

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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qqqqqq666
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Joined: Fri Apr 20, 2007 10:28 am
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Blockade

Post by qqqqqq666 »

Hi

In my current game some aliens :P said that they are initiating a general blockade of a colony and 2 mining stations of mine. The thing is that there aren't any enemy ships near the aforementioned targets... Is this correct?

Thanks
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ASHBERY76
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RE: Blockade

Post by ASHBERY76 »

It means that the ships will be on their way to the blockade destinations.
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Data
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RE: Blockade

Post by Data »

it means you know where they'll be
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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Kayoz
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RE: Blockade

Post by Kayoz »

One hint - if they're blockading a port, if you have fighters, manually launch them. If you don't - refit to a design which has a few (I'd suggest 3-5) bays - then launch the fighters when you can. It seems the port won't fire its weapons at blockading ships, but the fighters will engage them - allowing you to blow up the blockading ships without incurring diplomatic penalties.

Ya, it's sort of a cheat. But blockading seems to be buggy - the diplomatic penalties for blockading seem disproportionally small. If the AI is being a pest with this might be worth trying.
“That which can be asserted without evidence, can be dismissed without evidence.” ― Christopher Hitchens
Starfry
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RE: Blockade

Post by Starfry »

Blockading needs a bit of work IMO. I have played several games where the AI announces the blockade yet after a set amount of time ends it without any ships appearing.
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Data
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RE: Blockade

Post by Data »

This may not be a problem. The AI will not hold a grudge for long if that will deprive it of the loros, korabian or zentabia that you provide to them; those blockading ships may very well have been turned back when the AI realized that it needs these goodies.
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
sbach2o
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RE: Blockade

Post by sbach2o »

ORIGINAL: Data

This may not be a problem. The AI will not hold a grudge for long if that will deprive it of the loros, korabian or zentabia that you provide to them; those blockading ships may very well have been turned back when the AI realized that it needs these goodies.

Now, now... You are implying that the AI has some intelligence?
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Data
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RE: Blockade

Post by Data »

I know the A is much more significant than the I...let's call it survival instinct [:)]
that's even worse, I know [:D]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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