Legends Questions

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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solops
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Legends Questions

Post by solops »

Can the character system be turned off? I.e. play without any characters?
All that is necessary for the triumph of evil is that good men do nothing.-Edmund Burke
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lordxorn
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RE: Legends Questions

Post by lordxorn »

Why would you want that? Less micromanagement? I don't think it would require any?

For the rest of us we would love to rename some bridge commander of a capital class starship to Admiral Thrawn right?

Don't you think leaders is a good thing where units gain experience and become more effective?
solops
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RE: Legends Questions

Post by solops »

I don't want the MM and games I have seen with such a system get a bit warped. This was discussed in the forums when the idea was first mentioned. Personally, I think it is a game killer.
All that is necessary for the triumph of evil is that good men do nothing.-Edmund Burke
Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it.-Judge Learned Hand
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lordxorn
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RE: Legends Questions

Post by lordxorn »

"Game Killer"

Well I really disagree, Star Wars Rebellion was a prime example of what can be done with a Character system.
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J HG T
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RE: Legends Questions

Post by J HG T »

I don't like MMing lot either. But, from what I've understood from the little info we got the character system should be quite practical. You have pool of characters from which you just select characers and assing them to planets, fleets etc. After that the characters don't need any real MMing as they provide passive bonuses.
Only microing I can thing of is keeping track of all the characters, but from what I've seen from the screenshots it shouldn't be hard.

Still, if enough people think they should be optional...

Personally I can't wait to try out the characters.

 
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solops
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RE: Legends Questions

Post by solops »

ORIGINAL: lordxorn
Star Wars Rebellion was a prime example of what can be done with a Character system.

I disliked that game because of the character system...and the weak AI. I hope you enjoy Legends. I will pass on it until it can be played without the character/experience system or if that system can be castrated.
All that is necessary for the triumph of evil is that good men do nothing.-Edmund Burke
Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it.-Judge Learned Hand
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tjhkkr
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RE: Legends Questions

Post by tjhkkr »

Wow! I hope for your sake there is a toggle for it...
I just LOVED Rebellion for that reason... but I respect the tastes of others...
Lots of people like monsters, and there are several in this contest I like, but by and large I like to turn them off... so we all have our tastes
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
gargoil
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RE: Legends Questions

Post by gargoil »

ORIGINAL: solops

ORIGINAL: lordxorn
Star Wars Rebellion was a prime example of what can be done with a Character system.

I disliked that game because of the character system...and the weak AI. I hope you enjoy Legends. I will pass on it until it can be played without the character/experience system or if that system can be castrated.

I am absolutely sure you could play the game totally ignoring the characters without even noticing a difference. Do you use spys right now? They are characters after all. For that matter, fleet targeting component could be seen as having simillar effect as a character would.
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Data
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RE: Legends Questions

Post by Data »

That's rping, we could find characters all over the place [:)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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Simulation01
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RE: Legends Questions

Post by Simulation01 »

Did anyone here play Conquest: Frontier Wars?  It had a cool leader system.  The admirals were fleet based...they would take control of whole fleets and were optimized against certain factions and for certain fleet characteristics like carriers or Battleships.
"Tho' much is taken, much abides; and though we are not now that strength which in old days moved Earth and Heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will." -Tennyson
Bingeling
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RE: Legends Questions

Post by Bingeling »

I hope many features are configurable. I am no very keen on leaders, and I fear they will not improve the game. Borders/spheres of influence is also something I hope can be turned off, as this is also a "risky" area. I would love a good system for both, but I fear that it may be hard to pull off. I also suspect they are both features that may make the AI even worse...

As a very close example, I simply love that story lines are optional. I feel the game is much better without free tech handouts and silly debris fields.
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SpectralFremen
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RE: Legends Questions

Post by SpectralFremen »

I find it a bit rich someone is complaining about game features that haven't even gone live yet. Cut them some slack, they've made a good game so far why not wait and see what they produce before complaining? =|
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J HG T
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RE: Legends Questions

Post by J HG T »

ORIGINAL: Simulation01

Did anyone here play Conquest: Frontier Wars?  It had a cool leader system.  The admirals were fleet based...they would take control of whole fleets and were optimized against certain factions and for certain fleet characteristics like carriers or Battleships.

Yep! Played it quite a lot years ago. Good game. The leader system worked great too.
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J HG T
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RE: Legends Questions

Post by J HG T »

Accidental douple post. Ignore this.
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Shark7
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RE: Legends Questions

Post by Shark7 »

ORIGINAL: Data

That's rping, we could find characters all over the place [:)]

RP'ing is actually fun. The character system might allow for it, but I also bet you don't have to do a thing with it, just like the rest of DW, it should manage itself.
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Data
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RE: Legends Questions

Post by Data »

Damn straight [:)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
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J HG T
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RE: Legends Questions

Post by J HG T »

I just hope that we can rename characters like we can do now with planets and ships.
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"And they hurled themselves into the void of space with no fear."
HsojVvad
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RE: Legends Questions

Post by HsojVvad »

What is MMing?
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Shark7
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RE: Legends Questions

Post by Shark7 »

ORIGINAL: Davor

What is MMing?

Micro Managing.

IE taking care of every last detail instead of letting your underlings handle things. [;)]
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ASHBERY76
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RE: Legends Questions

Post by ASHBERY76 »

With a living galaxy having a fully developed sim empire character system was a perfect fit.The whole game is designed for macro managment and leaders will be the same.
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