"Reinforce option" characteristics in TLD

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davidss
Posts: 377
Joined: Thu Dec 10, 2009 5:24 am

"Reinforce option" characteristics in TLD

Post by davidss »

Hi,
Stock TLD doesn't have Battle Groups (BG's) with reinforce capabilities ... this essentially means that whatever is in your Force Pool and Active Roster combined is the total of units available to you.

For the Ground Tactics 2.5 campaign "Objective Caen" ... the Force Pools have been reduced to levels that will require (in most cases) the reinforce option to be used. The object of this change is to promote further strategy by introducing attrition within a more critical time scale.

Using the reinforce option in TLD is something I'm not familiar with, but have tinkered around with in user generated campaigns. Nevertheless, since playing the "Objective Caen" campaign, I've seen some characteristics of this option that I was unaware of, that I think are worth mentioning ...

"Reinforce option" characteristics:

1.Reinforce available after first turn of Campaign start (starts June 7). note: I thought reinforce wasn't available until the beginning of the next day.

2.Reinforce not available (until next turn) after a BG is moved. note: if the same BG was not moved, the reinforce option would be available to use.
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