I'm using these settings.

Moderators: Joel Billings, Sabre21
I decided to disband those air groups that had mega losses and were 10 planes per group. I need more of the 40 per group units, or the 20 per group units. Anything but the 10 per group units. I have my Air Doctrine on 50% required to fly and I find that groups that have fewer planes in it fly statistically fewer missions after a few losses. The larger groups can sustain more losses before hitting the 50% mark and can fly more.
Yeah, I've thought about that too, but I'd a whole lot rather have some other type of fighter than the I-153's and it was my understanding that there were only a fixed number of groups possible ( I could be wrong on this ) so that getting rid of the 10-per group types was hopefully gaining a larger group. I figure that most of the I-153's were going to get shot down if they flew at all.ORIGINAL: Seminole
... the 'gain' of a few support squads doesn't counterbalance taking planes out of the sky, imo.
It's a labor of love. Plus I need the practice. I have yet to win a game against a human opponent.ORIGINAL: Apollo11
Thanks Larry! [:)]
Leo "Apollo11"
Yeah, I've thought about that too, but I'd a whole lot rather have some other type of fighter than the I-153's and it was my understanding that there were only a fixed number of groups possible ( I could be wrong on this ) so that getting rid of the 10-per group types was hopefully gaining a larger group.
I disband all the 10 per group air units on turn 1, just fyi.
Oh. Okie dokie. Thanks for the heads up.ORIGINAL: randallw
Koniev may lose a few staff rating points if you send him to a front; you may want to give him an army HQ first, then wait for a rank promotion.
Um.........I'm thinking that the larger groups fly more missions than the smaller groups because they can sustain more losses before they dip below the Air Doctrine setting of percent required to fly.ORIGINAL: Seminole
What's the perceived advantage?
Very good point. I hadn't considered that. You are, of course, correct. I should delay their demise as long as possible. Point taken.ORIGINAL: randallw
Sure, having units die sooner means the formation of a cadre begins sooner, but the bad side is that those enemy troops cleaning up the pocket will rejoin the front sooner.
ORIGINAL: Seminole
I disband all the 10 per group air units on turn 1, just fyi.
What's the perceived advantage?