New Alt 1941-45 CG Scenario Request

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

New Alt 1941-45 CG Scenario Request

Post by Michael T »

We have around 100 respondents to each poll. There is a clear majority of people who would like the 1941-45 CG game length reduced to late May 1945 and the Auto VP reduced to 260-265.

Joel, can we please have an 'alt' scenario added to the game in the next patch that has the above changes included.

That way all concerned will be happy. People who want no changes can still play the original version and the other majority of players can play the 'alt' version.

Please can we have this. Surely this is a very simple and quite reasonable request that will not create a problem for any reasonably minded person.
Schmart
Posts: 662
Joined: Mon Sep 13, 2010 3:07 pm
Location: Canada

RE: New Alt 1941-45 CG Scenario Request

Post by Schmart »

No arguments, just a suggestion that IDEALLY, there should be check box option setting, rather than two separate scenarios. Keeps things simple, especially for community moded scenarios in the future.
Ron
Posts: 499
Joined: Thu Jun 06, 2002 2:46 am

RE: New Alt 1941-45 CG Scenario Request

Post by Ron »

ORIGINAL: Michael T

We have around 100 respondents to each poll. There is a clear majority of people who would like the 1941-45 CG game length reduced to late May 1945 and the Auto VP reduced to 260-265.

Joel, can we please have an 'alt' scenario added to the game in the next patch that has the above changes included.

That way all concerned will be happy. People who want no changes can still play the original version and the other majority of players can play the 'alt' version.

Please can we have this. Surely this is a very simple and quite reasonable request that will not create a problem for any reasonably minded person.


The best suggestion yet to come out of the two poll threads, and I think the only reasonable solution to keep everyone happy. I wonder which one would get played most. [;)]

Oloren_MatrixForum
Posts: 50
Joined: Sat Mar 24, 2007 5:35 pm

RE: New Alt 1941-45 CG Scenario Request

Post by Oloren_MatrixForum »

I'm very much in favor of Michael T's request and also Schmart's revision.

Oloren
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: New Alt 1941-45 CG Scenario Request

Post by Michael T »

ORIGINAL: Schmart

No arguments, just a suggestion that IDEALLY, there should be check box option setting, rather than two separate scenarios. Keeps things simple, especially for community moded scenarios in the future.

Yes this was our first approach a while back but Joel has since pointed out that with the current code optional rules are difficult to implement.

So I am hopeful this way may just be easier to do with the same result really.
User avatar
stone10
Posts: 238
Joined: Sat Sep 20, 2008 8:54 pm
Contact:

RE: New Alt 1941-45 CG Scenario Request

Post by stone10 »

less than 1/3 of the voters = "majority"?

So can we have new poll: give the red army to counter attack in early war.
If nearly 1/3 of the voters vote yes then we need a new alt. campaign in the extension.

Image
Attachments
Untitled1.jpg
Untitled1.jpg (67.04 KiB) Viewed 427 times
Image
Image
gradenko2k
Posts: 930
Joined: Mon Dec 27, 2010 6:08 am

RE: New Alt 1941-45 CG Scenario Request

Post by gradenko2k »

At least 67% of the respondents feel that the game should end sooner than Sept 1945, while 70% of the respondents feel that the amount of VP should be lowered from 290. I would say that that's a majority, albeit one that does not necessarily agree on the specifics just yet.
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: New Alt 1941-45 CG Scenario Request

Post by Michael T »

Thanks for posting the numbers stone10. It clearly shows the majority are seeking a change. [&o]
User avatar
AFV
Posts: 437
Joined: Sat Dec 24, 2011 2:12 pm
Location: Dallas, Texas

RE: New Alt 1941-45 CG Scenario Request

Post by AFV »

My thanks also stone10! Hadn't realized it was that lopsided!
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: New Alt 1941-45 CG Scenario Request

Post by Peltonx »

Rome was not built in a day.


Pelton
Beta Tester WitW & WitE
Aurelian
Posts: 4073
Joined: Mon Feb 26, 2007 2:08 pm

RE: New Alt 1941-45 CG Scenario Request

Post by Aurelian »

ORIGINAL: Michael T

Thanks for posting the numbers stone10. It clearly shows the majority are seeking a change. [&o]

But the majority doesn't want the change you want. You want 260-265. The majority doesn't.

So you'll be happy with 280 then?
Building a new PC.
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: New Alt 1941-45 CG Scenario Request

Post by Michael T »

No one wants to change what you have already. We want a new alt scenario that best fits what the majortiy want. Clearly most people who responded are not happy with the stock scenarios conditions.
 
Around 50% want a change to May 45. 60% want 265 or less Auto VP.
 
I just don't get why some people want to shackle other players to their idea of whats best.
 
Its no different to those who like random weather and those who don't. They have a choice. Thats all that is being proposed.
Aurelian
Posts: 4073
Joined: Mon Feb 26, 2007 2:08 pm

RE: New Alt 1941-45 CG Scenario Request

Post by Aurelian »

So you'd be happy with 280 then.
Building a new PC.
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: New Alt 1941-45 CG Scenario Request

Post by Michael T »

No. Its obvious from the poll that 260-265 would be a good middle ground.

I honestly don't know why 280 was even an option. Its still in the realm of the impossible.

Gefreiter Wardstein
Posts: 39
Joined: Sat Sep 17, 2011 2:32 pm

RE: New Alt 1941-45 CG Scenario Request

Post by Gefreiter Wardstein »

I would be wary of making changes simply because 30+ people think its a good idea. I have no idea how many, but there must be a host of players who have bought the game but have never considered using the forums for whatever reason. When one compares these 30+ players (or even the total number of voters) to the total number of War in the east sales I would guess that it would hardly consitute a majority.

On a second point, changing either the victory conditions or the end date affects the balance of the game in favour of the German player which should be considered before making any amendments.

The existing parameters were obviously chosen for a reason & I would recommend that Matrix base its decision on other factors in addition to this selective poll
janh
Posts: 1215
Joined: Tue Jun 12, 2007 12:06 pm

RE: New Alt 1941-45 CG Scenario Request

Post by janh »

ORIGINAL: stone10

less than 1/3 of the voters = "majority"?

So can we have new poll: give the red army to counter attack in early war.
If nearly 1/3 of the voters vote yes then we need a new alt. campaign in the extension.

Image

I agree with upping the strength of the Russians a bit (besides tuning down the supply situation in general for both-- it can't be real to fully supply an Army group on a single double-track railline from the outset). But the firsts part should be possible with the editor, i.e. at least for the first wave of Russian units in 1941? I was thinking of upping the EXP and moral of Infantry Divisions a bit for my next GC, maybe 5 or 10 points each?

Btw, is there any way to modify the NM trend for the Soviets in the editor, so I can also up the 42 NM a bit? I would prefer that solution over a general moral increase via the difficulty levels, since as it stand the immediate change to blizzard rules already quite discontinuous. I would like to mod it so that force-ratios and initiatives change a little slower, the German offensive in 41 slowly trickling out, while the Soviets by that time should already have slowly but markedly improved.

ORIGINAL: Michael T
Thanks for posting the numbers stone10. It clearly shows the majority are seeking a change. [&o]

I am afraid, you are stretching the argument a little. The results are quite spread out, and all it really comes down to is that even within this community there is plenty of wishes.

Reading the first poll in the fashion you do, you could arrive at opposite conclusion: 52% of the voters would want an end no earlier than late June, and preferably by late September as it is. Thus, especially for May there is no majority. Perhaps late June could be the compromise, but even here only 1/3 of the players would be truly happy with that. As for VP, the compromise might indeed be somewhere between 260 and 270VP, but again hardly 1/3 of the players really want that. Besides, as Wardstein already pointed out, what fraction of WiTE owners is represented by this tiny number of voters? The turn-out really doesn't seem impressive, rather as if most people don't care for any changes?

Somehow I have the feeling that this whole VP discussion is a placeholder discussion. Lower VP levels or other end dates in a PBEM could be easily kept track of by the players. Does it need to be forced on to all players? Why? Because otherwise it will be hard to find two players that would agree to play by the alternative VP conditions? What happened with the "Sudden death" rules formulated by a group of players a while ago? Is there really no game or AAR come from that?

The best thing to ask Joel and the GG team for does seem to be opening the VP conditions in the editor, even if it is not a trivial task. Then players can modifiy the campaign to their liking. And G&G wouldn't be continually critized for it.
User avatar
Tarhunnas
Posts: 2902
Joined: Thu Jan 27, 2011 10:19 am
Location: Hex X37, Y15

RE: New Alt 1941-45 CG Scenario Request

Post by Tarhunnas »

What is wrong with having an alternate version of the campaign that fits some players better? And how would that "force" people to do something? If there are two varieties, then players can chose whatever version they want. I think Michael Ts suggestion was good.
------------------------------
RTW3 Designer
gradenko2k
Posts: 930
Joined: Mon Dec 27, 2010 6:08 am

RE: New Alt 1941-45 CG Scenario Request

Post by gradenko2k »

ORIGINAL: Tarhunnas
What is wrong with having an alternate version of the campaign that fits some players better? And how would that "force" people to do something? If there are two varieties, then players can chose whatever version they want. I think Michael Ts suggestion was good.
I'm guessing it's what Joel Billings said about having to leap some technical hurdles in order to allow victory levels and end dates to become user-editable. Our options would seem to be limited to:

* Hope that the devs can and are willing to leap that hurdle and port the victory levels and end dates to the editor
* Track alternative victory levels manually via gentleman's agreement
* Create a Hakko-Ichiu type scenario where the victory levels are the same, but Germany is artificially and ahistorically stronger, allowing an "easier" win even with the original victory levels
janh
Posts: 1215
Joined: Tue Jun 12, 2007 12:06 pm

RE: New Alt 1941-45 CG Scenario Request

Post by janh »

ORIGINAL: Tarhunnas
What is wrong with having an alternate version of the campaign that fits some players better? And how would that "force" people to do something? If there are two varieties, then players can chose whatever version they want. I think Michael Ts suggestion was good.

No, that's not what I meant. I wanted to raise the question why nobody seems to care for houserules, that are apparently not difficult to track in this case. And some people did set up "sudden death rules", simple and complicated ones. And yet I can't recall an AAR that used/s such rules? Is there any PBEM game going on with auto-victory houserules?

There is nothing wrong with it, more variety can only add to the game! Something like an Axis production enhanced "scenario 2" a la "Iron Man" would also be nice.

What I meant was that to suit everyones taste, Joel would have to come up with 10 new alternative scenarios. It might be easier to try to open up the VP conds in the editor instead.
Ron
Posts: 499
Joined: Thu Jun 06, 2002 2:46 am

RE: New Alt 1941-45 CG Scenario Request

Post by Ron »

I don't understand why the same trolls are allowed to continually derail threads here?

I also don't understand why anyone would be opposed to an alternate campaign with a different end date and VPs. No one is forcing them to play that alternate version. We currently have different scenarios and campaigns included in the game - where is the outcry to remove those because so and so doesn't like them??

The devs put up two polls, any rationale person can see people want a change to what's offered currently. If the devs are responsive to the community, then they will provide one based on that feedback, end of story and everyone is happy.
Post Reply

Return to “Gary Grigsby's War in the East Series”