Command and Control options

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Longstreet_slith
Posts: 117
Joined: Fri Aug 25, 2000 8:00 am
Location: Iowa City, IA, USA

Command and Control options

Post by Longstreet_slith »

I am on the verge of purchasing this game. I do want to know what levels of command and control there are in the game. Can one issue orders at the Corps level? Division level? In other words, one does not have to individually move each piece do they?

Thanks!
Walloc
Posts: 3143
Joined: Mon Oct 30, 2006 1:04 am
Location: Denmark

RE: Command and Control options

Post by Walloc »

The basic unit/counter in the game is divisions. There are bde/reg represented as counters in the game. This isnt the typical unit tho. How many ppl have of these depence on playing style, side and point in time of the war. Just as later on u can combine russian divs/bdes into a corps counters. Works the same as divs tho it ofc have more men and fighting power.
So yes u have to move each counter. There are no option that alllows the AI to control X units on ur side per say. U can move stacks, but i find for purely movement purposes its not used all that often.

There are battalions and lower units represented in game but not as actual counters u have to move. They are attached to HQs and move with those. They are then automaticly lend to on map units in combat and so on. Or under varying rules u can attach them to german divs or russian corps counters. They just follow that counter around then u dont move it individually.

As to C&C rules how HQ and on map units work together is another issue. I get the feeling that its not that u wana know, right?

Else ask more,

Rasmus
Aurelian
Posts: 4073
Joined: Mon Feb 26, 2007 2:08 pm

RE: Command and Control options

Post by Aurelian »

ORIGINAL: Longstreet
In other words, one does not have to individually move each piece do they?

Thanks!

You move every counter on the board except fortified zones.
Building a new PC.
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