Jeep carriers

Share your gameplay tips, secret tactics and fabulous strategies with fellow gamers here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

dontra85
Posts: 206
Joined: Sun Jul 24, 2005 6:00 pm

Jeep carriers

Post by dontra85 »

does anyone know where i can find how the jeep carriers (allied cve's) work. they are showing squadrons as replacement sqadrons and i know how they worked historically but cannot find how it works in the game.
User avatar
Historiker
Posts: 4742
Joined: Wed Jul 04, 2007 8:11 pm
Location: Deutschland

RE: Jeep carriers

Post by Historiker »

The first CVEs intended use is to replenish the big boys.
You'll have to wait a little longer for the combat-CVEs
Without any doubt: I am the spawn of evil - and the Bavarian Beer Monster (BBM)!

There's only one bad word and that's taxes. If any other word is good enough for sailors; it's good enough for you. - Ron Swanson
User avatar
Bullwinkle58
Posts: 11297
Joined: Tue Feb 24, 2009 12:47 pm

RE: Jeep carriers

Post by Bullwinkle58 »

ORIGINAL: dontra85

does anyone know where i can find how the jeep carriers (allied cve's) work. they are showing squadrons as replacement sqadrons and i know how they worked historically but cannot find how it works in the game.

Put the CVEs with the replacement squadrons in a Replenishment TF and sail them within Normal range of a CV TF. When the CV needs replacement aircraft they will auto-fly from the CVE to the CV air unit requesting. There are more little snarky things to worry about under the hood, but that's basically it. Experiment with it. You'll get it pretty fast.
The Moose
User avatar
Jorge_Stanbury
Posts: 4345
Joined: Wed Feb 29, 2012 12:57 pm
Location: Montreal

RE: Jeep carriers

Post by Jorge_Stanbury »

Is this Allied specific?
User avatar
Bullwinkle58
Posts: 11297
Joined: Tue Feb 24, 2009 12:47 pm

RE: Jeep carriers

Post by Bullwinkle58 »

ORIGINAL: Jorge_Stanbury

Is this Allied specific?

Yes.
The Moose
dontra85
Posts: 206
Joined: Sun Jul 24, 2005 6:00 pm

RE: Jeep carriers

Post by dontra85 »

thanks Moose. Didnt think of doing that.
User avatar
Jorge_Stanbury
Posts: 4345
Joined: Wed Feb 29, 2012 12:57 pm
Location: Montreal

RE: Jeep carriers

Post by Jorge_Stanbury »

Allies get all the fun [:(]
User avatar
Bullwinkle58
Posts: 11297
Joined: Tue Feb 24, 2009 12:47 pm

RE: Jeep carriers

Post by Bullwinkle58 »

ORIGINAL: Jorge_Stanbury

Allies get all the fun [:(]

And about 100 CVEs. [8D]
The Moose
User avatar
Jorge_Stanbury
Posts: 4345
Joined: Wed Feb 29, 2012 12:57 pm
Location: Montreal

RE: Jeep carriers

Post by Jorge_Stanbury »

[X(][X(][X(]
User avatar
Bullwinkle58
Posts: 11297
Joined: Tue Feb 24, 2009 12:47 pm

RE: Jeep carriers

Post by Bullwinkle58 »

ORIGINAL: dontra85

thanks Moose. Didnt think of doing that.

It's in one tiny paragraph in Section 16.2

"The air unit is located on a ship and a replenishment air unit
is within normal range of the ship, the unit will receive planes
from the replenishment unit instead of the pool."
The Moose
User avatar
Bullwinkle58
Posts: 11297
Joined: Tue Feb 24, 2009 12:47 pm

RE: Jeep carriers

Post by Bullwinkle58 »

ORIGINAL: Jorge_Stanbury

[X(][X(][X(]


If you're interested, this is the OOB from my Scen 2 game, with Sunk edited for OpSec. The Allies only get 90 CVEs. But take a look at the xAK numbers!

Oh, and CVs too. [:)]



Image
Attachments
OOB.jpg
OOB.jpg (91.26 KiB) Viewed 473 times
The Moose
User avatar
Jorge_Stanbury
Posts: 4345
Joined: Wed Feb 29, 2012 12:57 pm
Location: Montreal

RE: Jeep carriers

Post by Jorge_Stanbury »

Thanks, sad sad news indeed [:(]

even before playing this game I had knowledge of the vast differences between US and Japan,

but the scale still and probably will alwats amaze me; it is simply incredible that so much was built in so little time. I bet Tojo and Hiroito would had laugh if shown these figures in Dec 41
User avatar
Bullwinkle58
Posts: 11297
Joined: Tue Feb 24, 2009 12:47 pm

RE: Jeep carriers

Post by Bullwinkle58 »

ORIGINAL: Jorge_Stanbury

Thanks, sad sad news indeed [:(]

even before playing this game I had knowledge of the vast differences between US and Japan,

but the scale still and probably will alwats amaze me; it is simply incredible that so much was built in so little time. I bet Tojo and Hiroito would had laugh if shown these figures in Dec 41

Yeah, ships were a lot simpler then. You could build a carrier in less time than we build a submarine now.

This OOB is why the Allies, IMO, are as hard to play as Japan IF the players get to 1944-45. The sheer number of ships to push around every turn is massive. And this doesn't show air groups, of which there are hundreds at least. Add in that the Allies, even in 1942, have multiples of the number of bases Japan has to mange and the balance between Japan's economy and the Allies' war machine is not that different.
The Moose
User avatar
Lokasenna
Posts: 9303
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Jeep carriers

Post by Lokasenna »

ORIGINAL: Bullwinkle58

ORIGINAL: Jorge_Stanbury

Thanks, sad sad news indeed [:(]

even before playing this game I had knowledge of the vast differences between US and Japan,

but the scale still and probably will alwats amaze me; it is simply incredible that so much was built in so little time. I bet Tojo and Hiroito would had laugh if shown these figures in Dec 41

Yeah, ships were a lot simpler then. You could build a carrier in less time than we build a submarine now.

This OOB is why the Allies, IMO, are as hard to play as Japan IF the players get to 1944-45. The sheer number of ships to push around every turn is massive. And this doesn't show air groups, of which there are hundreds at least. Add in that the Allies, even in 1942, have multiples of the number of bases Japan has to mange and the balance between Japan's economy and the Allies' war machine is not that different.

Never thought of that aspect of late-war Allied play. Good point.
User avatar
wdolson
Posts: 7678
Joined: Tue Jun 27, 2006 9:56 pm
Location: Near Portland, OR

RE: Jeep carriers

Post by wdolson »

ORIGINAL: Jorge_Stanbury

Thanks, sad sad news indeed [:(]

even before playing this game I had knowledge of the vast differences between US and Japan,

but the scale still and probably will alwats amaze me; it is simply incredible that so much was built in so little time. I bet Tojo and Hiroito would had laugh if shown these figures in Dec 41

ORIGINAL: Bullwinkle58
Yeah, ships were a lot simpler then. You could build a carrier in less time than we build a submarine now.

This OOB is why the Allies, IMO, are as hard to play as Japan IF the players get to 1944-45. The sheer number of ships to push around every turn is massive. And this doesn't show air groups, of which there are hundreds at least. Add in that the Allies, even in 1942, have multiples of the number of bases Japan has to mange and the balance between Japan's economy and the Allies' war machine is not that different.

More than simplicity, you had mass production techniques in play that don't exist today. The US only has a handful of ships under construction at any one time now. It had hundreds at that time. Sub-assemblies could be produced in bulk using production line methods which sped up the whole process.

In 1940, the US had 50% of the production capacity of the entire planet. Japan was about 5% of the total. By 1944 the US had about 75% of the world's capacity.

But you are right ships today are somewhat more complicated than they were then. They are bigger too. A modern AEGIS destroyer is close to the same tonnage as a Cleveland class CL. I think a modern attack boat SSN is about the same length as a WW II era CA and an Ohio boat is even bigger.

I posted a picture of a 1/700 scale Nimitz hull next to a Yamato hull of the same scale. The Nimitz dwarfed the Yamato.

Bill
SCW Development Team
User avatar
Quixote
Posts: 774
Joined: Thu Aug 14, 2008 5:34 pm
Location: Maryland

RE: Jeep carriers

Post by Quixote »

In 1940, the US had 50% of the production capacity of the entire planet. Japan was about 5% of the total. By 1944 the US had about 75% of the world's capacity.

I assume that's referring strictly to ship building capacity, but even so those ratios are almost unbelievable. I've never seen it presented in terms of straight percentages before. I always knew production numbers were lopsided, but this gives you some perspective on just how lopsided...
User avatar
wdolson
Posts: 7678
Joined: Tue Jun 27, 2006 9:56 pm
Location: Near Portland, OR

RE: Jeep carriers

Post by wdolson »

It's total industrial capacity. I recall seeing the 50% somewhere years ago. In shipbuilding specifically the gap was probably not as large between the US and Japan. I've never seen any numbers though.

Bill
SCW Development Team
User avatar
Icedawg
Posts: 1613
Joined: Fri Jan 27, 2006 8:55 pm
Location: Upstate New York

RE: Jeep carriers

Post by Icedawg »

ORIGINAL: Bullwinkle58
ORIGINAL: Jorge_Stanbury

[X(][X(][X(]


If you're interested, this is the OOB from my Scen 2 game, with Sunk edited for OpSec. The Allies only get 90 CVEs. But take a look at the xAK numbers!

Oh, and CVs too. [:)]



Image

This chart almost makes me want to go over to the dark side (allies). So many fun toys to play with!
John Lansford
Posts: 2664
Joined: Mon Apr 29, 2002 12:40 am

RE: Jeep carriers

Post by John Lansford »

Also, set all the replenishment squadrons on board the CVE's to "no replacements". If you don't, those big squadrons will grab all your replacement planes and there they will sit, while your land based and carrier squadrons do without. Don't bother setting them to any kind of combat mission either; they won't perform anything except training missions, so they will need normal CVE's with them for CAP and other purposes.
User avatar
nashvillen
Posts: 3835
Joined: Mon Jul 03, 2006 3:07 am
Location: Christiana, TN

RE: Jeep carriers

Post by nashvillen »

It is almost April 1945 and I have sunk 30 of those little CVEs. 800 kg bombs make them go boom! [:D]
Image
Post Reply

Return to “The War Room”