Initiative and Suppression

Germany At War: Operation Barbarossa 1941 is an elegant turn-based design, inspired by classics such as Panzer General, but with more of a historical focus. You command the German forces through a branching historical campaign covering the entire 1941 campaign as well as part of the 1942 campaign. Dozens of scenarios stretch from the Soviet border all the way to Archangel and towards Astrakhan, the original military goals of Operation Barbarossa. Step into a wargame where your performance will rewrite history, through an addictive combination of compelling gameplay, realistic events and challenging battles.

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colberki
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Joined: Sat Jun 16, 2007 4:46 am

Initiative and Suppression

Post by colberki »

Does GaW have these game concepts - not that I have noticed. I recalled the predecessor game Operation Barbarossa lack the same. But admittedly it is not affecting my enjoyment of the game so far.[:)]
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Ronald Wendt
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RE: Initiative and Suppression

Post by Ronald Wendt »

Hello,

surpression is simulated by the reduction of readiness during bombardments.

Initiative has little use as the fight is not subdivided in several engagements, where initiative would make a difference.

Regards,
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