1st Manassas???

Civil War 2 is the definitive grand strategy game of the period. It is a turn based regional game with an emphasis on playability and historical accuracy. It is built on the renowned AGE game engine, with a modern and intuitive interface that makes it easy to learn yet hard to master.
This historical operational strategy game with a simultaneous turn-based engine (WEGO system) that places players at the head of the USA or CSA during the American Civil War (1861-1865).

Moderator: Pocus

Post Reply
User avatar
CMoore
Posts: 47
Joined: Tue Oct 07, 2008 7:23 pm

1st Manassas???

Post by CMoore »

How are you supposed to handle the AoP when the divisions aren't a part of McDowell's Army? Do you pile them all in to his army tab and lose their division status, or send them all piece meal into Manassas? Don't do it at all? Does the scenario start after the battle?

At what point can the divisions be a part of AoP?
gargoil
Posts: 389
Joined: Sun Jan 06, 2008 4:23 pm

RE: 1st Manassas???

Post by gargoil »

ORIGINAL: CMoore

How are you supposed to handle the AoP when the divisions aren't a part of McDowell's Army? Do you pile them all in to his army tab and lose their division status, or send them all piece meal into Manassas? Don't do it at all? Does the scenario start after the battle?

At what point can the divisions be a part of AoP?

I believe the designed it to be this way. Organization was terrible early in the war. I placed commanders together to get as many stacks as possible into command (I think it was AoP with majority of units, then a 8 command and a 6 command stack. Left who would not fit as defenders.
USSLockwood
Posts: 537
Joined: Fri Aug 16, 2002 4:42 am

RE: 1st Manassas???

Post by USSLockwood »

I thought only Corps would be part of an Army. Of course, the divisions would be part of the corps.
Dave
San Diego
Home of the World's Busiest Radar Approach Control
elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

RE: 1st Manassas???

Post by elmo3 »

ORIGINAL: doktor

I thought only Corps would be part of an Army.....

Neither side can form corps until March '62.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
Sanctus Reach beta tester
Desert War 1940-42 beta tester
Aurelian
Posts: 4073
Joined: Mon Feb 26, 2007 2:08 pm

RE: 1st Manassas???

Post by Aurelian »

ORIGINAL: CMoore

How are you supposed to handle the AoP when the divisions aren't a part of McDowell's Army? Do you pile them all in to his army tab and lose their division status, or send them all piece meal into Manassas? Don't do it at all? Does the scenario start after the battle?

At what point can the divisions be a part of AoP?

They may be called divisions for historical accuracy, but they are not formed ones, as you can't build them that early. I just pile them into McDowell's army and head for Manassas. The 10NM hit if you don't take it is in the game.

It's the 1st Campaign scenario I'm talking about. Haven't tried the 2nd.
Building a new PC.
User avatar
Jim D Burns
Posts: 3991
Joined: Mon Feb 25, 2002 6:00 pm
Location: Salida, CA.

RE: 1st Manassas???

Post by Jim D Burns »

ORIGINAL: Aurelian


They may be called divisions for historical accuracy, but they are not formed ones, as you can't build them that early.

You can form divisions right away, but fixed units are not allowed to form, so you have to wait until they unlock. And then you have to wait for the individual commanders to pass their activation check before they can create their divisions, so I recommend you send several more commanders there before the army unlocks. Then on the turn the army unlocks simply form your divisions with whatever commanders are available that pass their checks and you can head to Manassas in much better shape than trying to go in with a bunch of independent brigades.

You’ll still probably lose if the south sticks around, but your losses will be far less and your units will be in good enough shape to fight again very soon if the south tries a counter-attack.

The one thing you won’t be able to do is create a full army stack without command penalties this early. Division consolidation is the most you can hope for this early.

Jim

Edit: Another way to assure your army is in as good a shape as possible as soon as possible, is to build divisions with non-fixed units before the unlock, so on the turn your army unlocks you already have the division shells created to place the units into. Also command penalties for division creation should be gone making your troops that much more effective.

You may need to build a few militia units to use as division placeholders (divisions don’t stay active if you don’t put at least one unit inside), but that’s risky as you need most of your early manpower for replacement chits to help flesh out your armies that arrive on map at partial strength.
Post Reply

Return to “Civil War II”