Dave a question?

Command Ops: Battles From The Bulge takes the highly acclaimed Airborne Assault engine back to the West Front for the crucial engagements during the Ardennes Offensive. Test your command skills in the fiery crucible of Airborne Assault’s “pausable continuous time” uber-realistic game engine. It's up to you to develop the strategy, issue the orders, set the pace, and try to win the laurels of victory in the cold, shadowy Ardennes.
Command Ops: Highway to the Reich brings us to the setting of one of the most epic and controversial battles of World War II: Operation Market-Garden, covering every major engagement along Hell’s Highway, from the surprise capture of Joe’s Bridge by the Irish Guards a week before the offensive to the final battles on “The Island” south of Arnhem.

Moderators: Arjuna, Panther Paul

Post Reply
User avatar
wodin
Posts: 10709
Joined: Sun Apr 20, 2003 3:13 am
Location: England
Contact:

Dave a question?

Post by wodin »

I keep checking back here to see how things are going and it seems for a long time now it's one step forward two steps back..do you think we are close to finalising BFTB or not?

Thanks
User avatar
Arjuna
Posts: 17768
Joined: Mon Mar 31, 2003 11:18 am
Location: Canberra, Australia
Contact:

RE: Dave a question?

Post by Arjuna »

Jason,
 
Your a glass half empty type of guy. Me I'm a glass half full type. I reckon it's been two forward one back, not the other way around. The nature of beta testing is an iterative one. Right now I think its 95% full. [:)]
Dave "Arjuna" O'Connor
www.panthergames.com
navwarcol
Posts: 637
Joined: Wed Dec 02, 2009 2:30 pm
Contact:

RE: Dave a question?

Post by navwarcol »

I 100% agree with Dave here. The game is incredibly good IMO at this moment. There may, perhaps be some small issues I see in another thread with the return of something which makes certain units extremely powerful... but I have not really seen this at all in any of the games I have played.. not saying it is not there, because I know it may be, but just saying that probably for most people they will seldom notice any issues.
User avatar
wodin
Posts: 10709
Joined: Sun Apr 20, 2003 3:13 am
Location: England
Contact:

RE: Dave a question?

Post by wodin »

Sorry mate should have rephrased that..I did mean two steps forward one back as I do know your not going backwards:)

95% sounds great.
Werewolf13
Posts: 515
Joined: Sun Jul 31, 2005 8:11 pm

RE: Dave a question?

Post by Werewolf13 »

FWIW - I agree with the OP.

That said:

There is absolutely nothing wrong with being a glass half empty guy.

Glass half empty folks see the glass and ask them selves, "what can I do to get it full - how can I make that glass reach its full potential?".

Most half full folks see the glass and think to themselves, "glass is half full - good enough".

Personally - I think the glass half empty folks are responsible for more progress, problems solved, innovations etc than the good enough folks.

Aside: flame away - I'm used to it.
Freedom is not free! Nor should it be. For men being men will neither fight for nor value that which is free.

Michael Andress
Fred Sanford
Posts: 91
Joined: Sun Sep 22, 2013 8:05 pm

RE: Dave a question?

Post by Fred Sanford »

Sorry Dave, you might as well hang it up. Werewolf#### says you just don't have what it takes.
navwarcol
Posts: 637
Joined: Wed Dec 02, 2009 2:30 pm
Contact:

RE: Dave a question?

Post by navwarcol »

Lol, you are certainly correct there Werewolf.
I do not view myself as either one. In this particular piece,however... I think it is not possible to get a game that mimics something that itself is not perfect, to itself be perfect. In fact when I play I usually just count the random weird pieces as part of the fun. War itself is full of those random, weird, unexplainable things that defy all logic. If war could be broken down into a perfectly analyzed science, certainly my day job would be a lot easier, but also a bit more boring.
So in this, and pretty much any wargame on the market, depending upon what you are looking for, you may or may not have what to you is a perfect game, and a perfect game for one, may be missing something, or get something wrong, that is so important to another. Realizing that, then Dave is in an unenviable position and if he can even get a majority of us to think that the glass is "full enough" then he has done a wonderful job.[:D]
navwarcol
Posts: 637
Joined: Wed Dec 02, 2009 2:30 pm
Contact:

RE: Dave a question?

Post by navwarcol »

I did not see Werewolf saying anything like what you infer, Fred Sanford. He was merely defending the viewpoint of another poster.
User avatar
BletchleyGeek
Posts: 4460
Joined: Thu Nov 26, 2009 3:01 pm
Location: Living in the fair city of Melbourne, Australia

RE: Dave a question?

Post by BletchleyGeek »

[center]Image[/center]
User avatar
wodin
Posts: 10709
Joined: Sun Apr 20, 2003 3:13 am
Location: England
Contact:

RE: Dave a question?

Post by wodin »

+1..however not all think this way.

ORIGINAL: navwarcol

Lol, you are certainly correct there Werewolf.
I do not view myself as either one. In this particular piece,however... I think it is not possible to get a game that mimics something that itself is not perfect, to itself be perfect. In fact when I play I usually just count the random weird pieces as part of the fun. War itself is full of those random, weird, unexplainable things that defy all logic. If war could be broken down into a perfectly analyzed science, certainly my day job would be a lot easier, but also a bit more boring.
So in this, and pretty much any wargame on the market, depending upon what you are looking for, you may or may not have what to you is a perfect game, and a perfect game for one, may be missing something, or get something wrong, that is so important to another. Realizing that, then Dave is in an unenviable position and if he can even get a majority of us to think that the glass is "full enough" then he has done a wonderful job.[:D]
User avatar
dazkaz15
Posts: 1267
Joined: Fri Dec 14, 2012 11:15 am

RE: Dave a question?

Post by dazkaz15 »

Random weird pieces is fine, and even makes things more enjoyable.
Its when you start to see patterns in the "random" that it should start to ring alarm bells.

I agree with Dave, this version of the game is almost there.
The last patch plays great for the most part.
Floyd
Posts: 177
Joined: Fri Jan 06, 2006 4:45 pm

RE: Dave a question?

Post by Floyd »

My glass is always full - sometimes full of red wine, sometimes full of air [:'(]
Phoenix100
Posts: 2946
Joined: Tue Sep 28, 2010 12:26 pm

RE: Dave a question?

Post by Phoenix100 »

Like the Quixotic pic, Miguel....yep....
User avatar
dazkaz15
Posts: 1267
Joined: Fri Dec 14, 2012 11:15 am

RE: Dave a question?

Post by dazkaz15 »

ORIGINAL: phoenix

Like the Quixotic pic, Miguel....yep....
Quixotic

Crikey Peter!
Have you swallowed a dictionary lately?
I had to look that one up [:D]

Quixotism (/kwɪkˈsɒtɪzəm/ or /kiːˈhoʊtɪzəm/) is impracticality in pursuit of ideals, especially those ideals manifested by rash, lofty and romantic ideas or extravagantly chivalrous action.[1] It also serves to describe an idealism without regard to practicality. An impulsive person or act might be regarded as quixotic.

Quixotism is usually related to "over-idealism", meaning an idealism that doesn't take consequence or absurdity into account. It is also related to naïve romanticism and to utopianism.
Phoenix100
Posts: 2946
Joined: Tue Sep 28, 2010 12:26 pm

RE: Dave a question?

Post by Phoenix100 »

Yeah. Because it was a picture of Don Quixote tilting at a windmill, no?

Thanks for the very full explanation, Daz. That describes adequately what Dave is doing, which is why Miguel posted the pic, and referenced the Don (in another thread, I think).

Dave being Don Quixote and poor Miguel being Sancho. (I assume...)

Peter
User avatar
dazkaz15
Posts: 1267
Joined: Fri Dec 14, 2012 11:15 am

RE: Dave a question?

Post by dazkaz15 »

Its ok I understand the whole reference including Miguel's picture now.

http://en.wikipedia.org/wiki/Don_Quixote

Its amazing how this forum educates, sometime in ways you never expected [:)]
User avatar
Arjuna
Posts: 17768
Joined: Mon Mar 31, 2003 11:18 am
Location: Canberra, Australia
Contact:

RE: Dave a question?

Post by Arjuna »

ORIGINAL: phoenix

Yeah. Because it was a picture of Don Quixote tilting at a windmill, no?

Thanks for the very full explanation, Daz. That describes adequately what Dave is doing, which is why Miguel posted the pic, and referenced the Don (in another thread, I think).

Dave being Don Quixote and poor Miguel being Sancho. (I assume...)

Peter
I think I resemble this scurrilous reference. [;)]
Dave "Arjuna" O'Connor
www.panthergames.com
Post Reply

Return to “Command Ops Series”