Getting Agents Quicker?

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Sokar408
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Getting Agents Quicker?

Post by Sokar408 »

Is there anyway of influencing how fast you get new agents? (Buildings maybe?)
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btd64
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RE: Getting Agents Quicker?

Post by btd64 »

Research battlefield Sabotage. I believe this will also give you the ability to build a spy academy. GP
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pycco
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RE: Getting Agents Quicker?

Post by pycco »

ORIGINAL: General Patton

Research battlefield Sabotage. I believe this will also give you the ability to build a spy academy. GP

no the spy academy is linked to the the tech, stealth.
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Evrett
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RE: Getting Agents Quicker?

Post by Evrett »

I cant speak the spy one but the research center building doesnt seem to increase researchers. I got one researcher at the start of my game and have had none since building these improvements on all my major planets.
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tjhkkr
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RE: Getting Agents Quicker?

Post by tjhkkr »

ORIGINAL: Sokar408
Is there anyway of influencing how fast you get new agents? (Buildings maybe?)

In the race file in question:

CharacterRandomAppearanceChanceLeader ;1.0
CharacterRandomAppearanceChanceAmbassador ;1.0
CharacterRandomAppearanceChanceGovernor ;1.0
CharacterRandomAppearanceChanceAdmiral ;2.0
CharacterRandomAppearanceChanceGeneral ;1.5
CharacterRandomAppearanceChanceScientist ;1.1
CharacterRandomAppearanceChanceIntelligenceAgent ;2.7
CharacterRandomAppearanceChancePirateLeader ;0.1
CharacterRandomAppearanceChanceShipCaptain ;2.0

Ratchet up these numbers to increase the likelihood of a spies [intelligence agents] in your case...
I have this one to 2.7... it can go higher, but check the mod manual as to how high it can be.
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