time for ai?

The newest game by Ageod, set during The Great War.

Moderator: Pocus

Post Reply
User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

time for ai?

Post by freeboy »

This game on my very fast quad core takes FOREVER to process turns.. ok, not forever but at 5 minutes it seems taht way...
Hostly will this be addressed.. maybe use some multi core etc... as of now its so slow
Im putting this promissing title on the shelf...
"Tanks forward"
User avatar
ETF
Posts: 1767
Joined: Thu Sep 16, 2004 12:26 pm
Location: Vancouver, Canada

RE: time for ai?

Post by ETF »

Can be frustrating I agree. PBEM is not as noticeable though :)
My Top Matrix Games 1) CMO MP?? 2) WITP/AE 3) SOW 4) Combat Mission 5) Armor Brigade

Twitter
https://twitter.com/TacticWargamer
User avatar
freeboy
Posts: 8969
Joined: Sun May 16, 2004 9:33 am
Location: Colorado

RE: time for ai?

Post by freeboy »

good call, I know others referred already to it being non optomized for multi cores....

I would certainly get crushed in pbem...
ITs so bad now that I am re reading the manual for the gold/centennial edition that I own...
Talk about a very different system! But its not slow....
"Tanks forward"
Post Reply

Return to “To End All Wars Series”