Few noobish WitW questions

Gary Grigsby’s War in the West 1943-45 is the most ambitious and detailed computer wargame on the Western Front of World War II ever made. Starting with the Summer 1943 invasions of Sicily and Italy and proceeding through the invasions of France and the drive into Germany, War in the West brings you all the Allied campaigns in Western Europe and the capability to re-fight the Western Front according to your plan.

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jzardos
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Few noobish WitW questions

Post by jzardos »

Curious for Germans on some questions

- best way to utilize Limited Luftwaffe
- WitE front unit shuffling? Any bang for buck removing or adding Luftwaffe?
- when to start building forts in boot of Italy?
- movement of Luftwaffe to and from East.
- reducing manpower on certain non (or less) essential units (HQs, AF bases, etc). Disbanding units..
- any thing else that could be useful for a first German WitE player. Is there any value to moving units to East in hopes of slowing Russians down in hopes of being able to pull more out in mid 44 to 45?

thanks for any answers...
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Peltonx
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RE: Few noobish WitW questions

Post by Peltonx »

ORIGINAL: jzardos

Curious for Germans on some questions

- best way to utilize Limited Luftwaffe
- WitE front unit shuffling? Any bang for buck removing or adding Luftwaffe?
- when to start building forts in boot of Italy?
- movement of Luftwaffe to and from East.
- reducing manpower on certain non (or less) essential units (HQs, AF bases, etc). Disbanding units..
- any thing else that could be useful for a first German WitE player. Is there any value to moving units to East in hopes of slowing Russians down in hopes of being able to pull more out in mid 44 to 45?

thanks for any answers...

I will try this one.

All He-111, HE-177 and DO 217 put in II F Corp based at Foggia. This is a long range naval bomber group.

I put most fighters in Germany.

I don't mess with EFB

I build a fort line ( 2nd line ) just north of Naples asap. The divisions are the first line, its a waste to use FZ where your infantry will be. I bring in 2 infantry divisions and split it up to build first line.

HQ's and AB's need a min of 91% ( I set at 93%) or you get -1 per 10 under. As far as disbanding stuff simply follow the rules of WitE.

The is ALLOT of fat that can be trimmed.

Reserve reactions are supper important and a layered defence.

NEVER let any units get pocketed.


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FroBodine
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RE: Few noobish WitW questions

Post by FroBodine »

Whoa - that's a lot of acronyms. What does EFB mean, please? And FZ and AB?

HQs and ABs need a minimum of 91% what, to avoid the -1 what?

Thanks! Total newbie here trying to understand everything.
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Peltonx
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RE: Few noobish WitW questions

Post by Peltonx »

ORIGINAL: jglazier

Whoa - that's a lot of acronyms. What does EFB mean, please? And FZ and AB?

Thanks! Total newbie here trying to understand everything.

Eastern front box.

Fort Zone and airbase
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FroBodine
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RE: Few noobish WitW questions

Post by FroBodine »

Thanks. Fort Zone = fortified zone?

And finally - HQs and ABs need a minimum of 91% what, to avoid the -1 what?
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jzardos
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RE: Few noobish WitW questions

Post by jzardos »

Thanks Pelton

So why fighters in Germany? To preserve and fight allied bombers?
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RE: Few noobish WitW questions

Post by Peltonx »

ORIGINAL: jzardos

Thanks Pelton

So why fighters in Germany? To preserve and fight allied bombers?

I am still messing with air system.

The naval bomber group is really good.

I might try 50/50 system. LW can put up a good fight in 43.

You have to inflict loses on WA's. Allot is going to depend on who your playing.

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jzardos
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RE: Few noobish WitW questions

Post by jzardos »

ORIGINAL: Pelton

ORIGINAL: jzardos

Thanks Pelton

So why fighters in Germany? To preserve and fight allied bombers?

I am still messing with air system.

The naval bomber group is really good.

I might try 50/50 system. LW can put up a good fight in 43.

You have to inflict loses on WA's. Allot is going to depend on who your playing.



What do you mean by 50/50 system? Details please [&:]
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FroBodine
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RE: Few noobish WitW questions

Post by FroBodine »

Pelton, please provide more details for us newbies. I know you are trying to help, but using acronyms and statements that we don't understand is confusing. What is LW? What is WA?
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jzardos
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RE: Few noobish WitW questions

Post by jzardos »

ORIGINAL: jglazier

Pelton, please provide more details for us newbies. I know you are trying to help, but using acronyms and statements that we don't understand is confusing. What is LW? What is WA?


LW = Luftwaffe
WA = Western Allies
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Jim D Burns
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RE: Few noobish WitW questions

Post by Jim D Burns »

ORIGINAL: jglazier
And finally - HQs and ABs need a minimum of 91% what, to avoid the -1 what?

Think he means setting TO&E levels for units. I'm not sure reducing TO&Es is even necessary or a good idea, so I'd ignore this tip until the statisticians have had more time to analyze things in game. In WitE managing your long term army size via TO&E levels was a part of the campaign that could make or break your game. In WitW, Germany will inevitably be crushed and every battle is potentially a critical one so running around with anything weaker than max sized units will probably hasten your collapse.

But Pelton may very well be right and reducing TO&E levels may be a necessary part of long term survival. I just don’t think enough time has gone by yet for a declarative statement on the issue to be made yet one way or the other.

Jim
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Erik Rutins
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RE: Few noobish WitW questions

Post by Erik Rutins »

I suspect he's talking about the penalty to leader admin checks if the HQ is below a certain TO&E percentage.

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RE: Few noobish WitW questions

Post by FroBodine »

Thanks guys. It's funny how folks very familiar with the game system will use acronyms like it's regular language. [:)]
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RE: Few noobish WitW questions

Post by abulbulian »

A few tips for you jzardos about East Front:

- you can't win there, so don't get too wrapped up in it. There to add flavor for those that like to have access to most German units that participated in WW2.
- good idea to bring over Mountain units and replace with regular infantry. Very useful in Italy to slow down WA.
- also, swap out the better Fw 190's from east to west for other fighters.
- bring over SS mobile units and swap out for regular Pz PzGren units. Usually equal trade as stated in manual.
- make sure east front has required HQs, this is important to maximize unit effectiveness. West can spare some corps level HQs to send East.

Will post more if can think of it. I'm far from an expert on WitW still lots to learn / explore. But that is the fun part! [8D]
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Erik Rutins
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RE: Few noobish WitW questions

Post by Erik Rutins »

ORIGINAL: abulbulian
- good idea to bring over Mountain units and replace with regular infantry. Very useful in Italy to slow down WA.

Good tip - I always do this and those Mountain troops are very useful in Italy. Just send some units East before you send them West to minimize any morale hit.
- bring over SS mobile units and swap out for regular Pz PzGren units. Usually equal trade as stated in manual.

I tend to send a few more mechanized/panzer units east as well and replace with some infantry units to slow down the Soviets a bit in 43 and early 44. You may want them again in the west in later 44 though, but they do make a difference on the Eastern Front.
- make sure east front has required HQs, this is important to maximize unit effectiveness. West can spare some corps level HQs to send East.

Yes, there are almost always a few spare Corps HQs in the west.

I'm sure others will come up with new and different strategies for the East Front box.

Regards,

- Erik
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