Is there an OOB of the actual combat value of the "on board" units?

The development team behind the award-winning games Decisive Campaigns: From Warsaw To Paris and Advanced Tactics is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. With many improvements including the PBEM++ system, this is a release to watch for wargamers!

Moderator: Vic

Post Reply
Xenomorph
Posts: 99
Joined: Wed Feb 26, 2014 1:35 pm
Location: Colorado

Is there an OOB of the actual combat value of the "on board" units?

Post by Xenomorph »

Hi, I know there are OOB/TOEs at a very detailed level of the historical units depicted in the game. I really am only interested in an OOB that shows the actual combat value (as is listed on each unit counter when zoomed in on screen) of the units at the start of a game/scenario. I've been surprised it's so difficult to find. I can see folks went to a great amount of trouble to create the information down to the last infantryman but what would really be useful to see for game purposes is how all of it translates to a given units actual combat power. I'm at the point of going through each unit on the screen and actually recording each unit one by one but I'm guessing someone has this info somewhere. Don't laugh if it's readily available even within the game; I just haven't seen it. Thanks!
Post Reply

Return to “Decisive Campaigns: Case Blue”