@ Matrix: Gary Grigsby's Tactical Wargame...any news?
Moderator: maddog986
@ Matrix: Gary Grigsby's Tactical Wargame...any news?
A new Gary Grigsby tactical wargame was mentioned awhile ago by Slitherine.
I was wondering if there was any news?
Has work started?
If not is there a rough idea on when it will begin?
It's the one PC game that is rumoured to be in the pipeline I have any real interest in.
I was wondering if there was any news?
Has work started?
If not is there a rough idea on when it will begin?
It's the one PC game that is rumoured to be in the pipeline I have any real interest in.
RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
Do you mean "Steel Tigers" the suggested spiritual successor to Steel Panthers?
This if from Febuary 2015:
tm.asp?m=3799918
This is from June 2015:
tm.asp?m=3885806
And the latest news was this post (#13) from January 2016:
fb.asp?m=4002987
This if from Febuary 2015:
tm.asp?m=3799918
This is from June 2015:
tm.asp?m=3885806
And the latest news was this post (#13) from January 2016:
fb.asp?m=4002987
ORIGINAL: Erik Rutins
I'm planning to give the members of the SPWAW community the first chance to be part of Steel Tigers early in the process, we're just still working on enough architectural stuff now that we're not quite at that point yet. I would very much like to have strong SPWAW community involvement, input, feedback, advice, etc. and make sure we bring the best parts of SPWAW and all the great work the community has added forward with the new engine to secure the future of SP-style gaming.
Regards,
- Erik
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RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
Work is ongoing and has been for some time. We don't have any specific details to share at this point, sorry!
Cheers
Pip
Cheers
Pip
follow me on Twitter here
RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
OK sounds good!
RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
Can't share even one pic of the artwork?
- Freyr Oakenshield
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RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
Actually, I thought "Tigers on the Hunt" was supposed to be that tactical wargame from Gary Grigsby. Now, I'm a little bit surprised. With GG's title being yet another tactical game, and TotH already in place, it's getting a bit crowded in the niche...
RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
I really can not see any competition between TotH and the Steel Tigers project.
Sorry if I offend anyone but in my opinion Tigers on the Hunt is your standard old school ugly looking and dry/slow cardboard counters on a simple hex grid type war game of the ancient past. I'm sure there is a niche market for that type of game but Steel Panthers successor it is not.
Sorry if I offend anyone but in my opinion Tigers on the Hunt is your standard old school ugly looking and dry/slow cardboard counters on a simple hex grid type war game of the ancient past. I'm sure there is a niche market for that type of game but Steel Panthers successor it is not.
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RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
ORIGINAL: Riitaoja2
I really can not see any competition between TotH and the Steel Tigers project.
Sorry if I offend anyone but in my opinion Tigers on the Hunt is your standard old school ugly looking and dry/slow cardboard counters on a simple hex grid type war game of the ancient past. I'm sure there is a niche market for that type of game but Steel Panthers successor it is not.
Do you know anything about ST? Any screens? I wonder how it will differ from SP or TotH...
RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
I think that they are not in that point in the development yet. Though if I understand correctly they are going to use a new game engine that is based on the Battle Academy games. So probably squares instead of hexes and 3D graphics.ORIGINAL: milkweg
Can't share even one pic of the artwork?
I hope that they will change the scale of the game to be more realistic than the old 50m per hex that was in the old Steel Panthers games. Back then computers were limited by lower resolutions and slow cpu's.
Ofcourse with an option to zoom out to see the bigger picture.
Coincidentally I made this simulated screenshot of how I would like the scale to be in SPWAW. With 10m hex size. [:'(]

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RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
Squares?
Hmm well I love Battle Academy so I should avoid complaining I suppose.
I wonder though, if they are using squares, won't it just be Battle Academy again?
Hmm well I love Battle Academy so I should avoid complaining I suppose.
I wonder though, if they are using squares, won't it just be Battle Academy again?
Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
- Freyr Oakenshield
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RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
Squares? C'mon... [X(]
edit:
I mean not that I completely dislike squares..., but in a successor to Steel Panthers...? Really? [:D]
edit:
I mean not that I completely dislike squares..., but in a successor to Steel Panthers...? Really? [:D]
RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
Never to crowded..I personally haven't come across one that does what I want yet.
You'll probably find far more Operational and Grand strat wargames here than tactical.
No one has made a "monster" tactical wargame since Steel Panthers. So I can't wait.
I'm hoping for multi level buildings, tracking individual soldiers within a squad..so no squad, half squad etc. Good engineering features including variety of mines, fortified buildings etc.Do urban fighting well. Indepth command and control\comms. A good Tac Ai. Pref WEGO. Campaigns.
Do the things that people alwasy ask for but are never done.
You'll probably find far more Operational and Grand strat wargames here than tactical.
No one has made a "monster" tactical wargame since Steel Panthers. So I can't wait.
I'm hoping for multi level buildings, tracking individual soldiers within a squad..so no squad, half squad etc. Good engineering features including variety of mines, fortified buildings etc.Do urban fighting well. Indepth command and control\comms. A good Tac Ai. Pref WEGO. Campaigns.
Do the things that people alwasy ask for but are never done.
ORIGINAL: Freyr Oakenshield
Actually, I thought "Tigers on the Hunt" was supposed to be that tactical wargame from Gary Grigsby. Now, I'm a little bit surprised. With GG's title being yet another tactical game, and TotH already in place, it's getting a bit crowded in the niche...
RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
If they use the BA engine..Then I've lost interest already.
RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
I have no inside knowledge of anything just piecing together what I have read before on the forums.
Regarding the hex vs. squares thing I am not sure about it. I said "probably" just based on the game engine they intend to use.
Also the discussion about the game engine was here:
fb.asp?m=3889165
Regarding the hex vs. squares thing I am not sure about it. I said "probably" just based on the game engine they intend to use.
Also the discussion about the game engine was here:
fb.asp?m=3889165
ORIGINAL: PipFromSlitherine
You are confusing engines with games. Even with BA the only thing stopping a game from being as hardcore as SP++++ is the designer. STUB and Archon are designed to put all the power in the hands of the designer. ST is going to lead on PC, no compromises.ORIGINAL: wodin
OK just read that the SUB engine i.e Battle Academy is the basis of the new Archon engine that will be used for Steel Tigers....make your own conclusions.
From Pip over at Slitherine
"We are continuing to support the STUB engine going forward, and it is the basis for the new Archon engine too.
Cheers
Pip"
So is ST going to be a watered down Steel Panthers that will sell on mobiles etc, like a gritty Battle Academy? I know there is Tigers on the Hunt in development which you'll say is for the hardcore however in my opinion it has a long way to go and isn't what a new SP would be like. I really hope this isn't the case and ST is a true successor to SP doing what SP did well even better and adding to it. Combat Leader was looking like it could have been the new SP but you dropped it!!
Cheers
Pip
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RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
Tactical Wargame???
Please tell Gary to get back to work on War in the East 2 and War in Europe. They are much more important. [;)][;)][;)]
Please tell Gary to get back to work on War in the East 2 and War in Europe. They are much more important. [;)][;)][;)]
- Freyr Oakenshield
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RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
ORIGINAL: Zorch
Tactical Wargame???
Please tell Gary to get back to work on War in the East 2 and War in Europe. They are much more important. [;)][;)][;)]
No, no, no, tactical wargames are fun. [:'(]
RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
yup, agree with Wodin here. I had hoped that Tigers on the Hunt would be at least close, but it turned out to be something other than what I was looking for.ORIGINAL: wodin
Never to crowded..I personally haven't come across one that does what I want yet.
***
No one has made a "monster" tactical wargame since Steel Panthers. So I can't wait.
I'm hoping for multi level buildings, tracking individual soldiers within a squad..so no squad, half squad etc. Good engineering features including variety of mines, fortified buildings etc.Do urban fighting well. Indepth command and control\comms. A good Tac Ai. Pref WEGO. Campaigns.
Do the things that people alwasy ask for but are never done.
RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
ORIGINAL: wodin
If they use the BA engine..Then I've lost interest already.
Using the BA2 game engine was know about since the idea/ game became public. If you looked at some of the mods
in BA2 of converted ASL scenario, you would be shocked at what this engine can do [;)]
To fight and conquer in all our battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.
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RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
I'd like to try one of the converted scenarios as I have been pleasantly surprised by the BA AI at times. Any suggestions on what to try? I have all the modules.ORIGINAL: Richie61
ORIGINAL: wodin
If they use the BA engine..Then I've lost interest already.
Using the BA2 game engine was know about since the idea/ game became public. If you looked at some of the mods
in BA2 of converted ASL scenario, you would be shocked at what this engine can do [;)]
RE: @ Matrix: Gary Grigsby's Tactical Wargame...any news?
I wouldn't be too quick in passing judgement on Steel Tigers. The game is still in early in development and there has simply not been enough information given to jump into any conclusions.
We do know that Gary Grigsby (2by3 games) is involved in it. The same guys who made the original Steel Panthers games so I have confidence that they know what they are doing.
Sure if the game turns out to be nothing like the old games then thats that. But really there is nothing to lose here. It's not like anybody else is even going to try to make a successor to the Steel Panthers series. After all it's already been 21 years since the original Steel Panthers was released.
We do know that Gary Grigsby (2by3 games) is involved in it. The same guys who made the original Steel Panthers games so I have confidence that they know what they are doing.
Sure if the game turns out to be nothing like the old games then thats that. But really there is nothing to lose here. It's not like anybody else is even going to try to make a successor to the Steel Panthers series. After all it's already been 21 years since the original Steel Panthers was released.
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