So I was thinking how would SPWAW look if all the hexes were 10m instead of 50m and all the graphics were in a more realistic scale. Also instead of just having ~50x50 pixels per hex we would have ~100x100 pixels. This would give more pixels to work with for the pixel artists.
I came up with this simulated screenhsot:
This is ofcouse just a fantasy and would need whole new game engine. But it does show how the game could have looked if they would make it today with higher resolution and still utilizing the 2d top down graphics.