Help needed with vehicle modding

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Turre
Posts: 13
Joined: Thu Aug 22, 2013 4:31 pm

Help needed with vehicle modding

Post by Turre »

I'm trying to create a tank with crew of 6 and mounting all 6 weapons, 3 in hull and 3 in turret. The game I'm referring to is PitF but the same principles apply to GtC.

I've tried many variations but every time it seems to leave out one weapon from hull or turret depending on 'best weapon mount'. The sixth crew member just says 'no weapon' although there is six weapons coded on the vehicle.

I ask you fellow modders and production team has someone of you successfully coded a vehicle with six operating weapons in PitF or GtC? If you have I would be pleased if you could share me the knowledge how it's done.

I have the excel data workbook to tinker around but I need your help to focus on the right attributes.

Turre [&:]
prjw73
Posts: 102
Joined: Sat Feb 17, 2007 12:36 pm
Location: The Netherlands
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RE: Help needed with vehicle modding

Post by prjw73 »

So, did you try firing all 6 weapons in game? Are 6 weapons displayed when you select the vehicle in the battle group screen? I never coded a vehicle to have 6 weapons but I assume that it will be possible. I am not sure though if all weapons can be fired at the same time if you do not have enough crew.
Did you change 'number of mounts' to 6?
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