AI performance beta patch

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

Moderators: Erik2, Lukas

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Lukas
Posts: 349
Joined: Mon May 31, 2010 6:40 pm

AI performance beta patch

Post by Lukas »

We are constantly trying to find a balance between improving AI capabilities and AI calculation speed. Update 2.3.8 appears to cause significantly slower AI calculations for some scenarios and/or players, so we have created a new patch which - hopefully - provides noticable improvements in this regard.

Because of limited testing time, consider this as a beta patch. If there are any issues, please report them here and we will address them as soon as possible.

Download beta patch 2.3.9b here:
ftp://ftp.matrixgames.com/pub/OrderOfBa ... 2.3.9b.zip

PS: this patch includes all changes from the earlier 2.3.9 hotfix.
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gtrpastor
Posts: 58
Joined: Wed Jun 10, 2009 1:56 am

RE: AI performance beta patch

Post by gtrpastor »

I've used the beta patch on three different scenarios and so far it seems like the AI turns are MUCH smoother and faster.

I just saw that the 2.4 patch is out. Time to load that up.
Sephjroth89vn
Posts: 3
Joined: Thu Jun 30, 2016 6:38 am

RE: AI performance beta patch

Post by Sephjroth89vn »

I think Japan is too strong
aaatoysandmore
Posts: 2846
Joined: Wed Sep 11, 2013 1:35 pm

RE: AI performance beta patch

Post by aaatoysandmore »

ORIGINAL: Sephjroth89vn

I think Japan is too strong

There are things as bad US players remember.
FlashXAron_slith
Posts: 190
Joined: Mon May 14, 2012 6:18 am

RE: AI performance beta patch

Post by FlashXAron_slith »

So could this be used for the steam Version also and why no BETA BRANCHE at steam also ?
Thanks

... ooh this is older as the one above, so has been already on steam !
Maybe LOCK THIS THREAD
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