Monster Scenarios

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
elxaime
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Monster Scenarios

Post by elxaime »

I am just curious as to how big the scenarios can be in a game system like this. Have people designed scenarios representing entire wars? Or does the game mainly deal with operational scale battles? Is there some sort of scripting event system to allow for diplomatic decisions and events, both historical and random? Thanks in advance for any answers.
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Lobster
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RE: Monster Scenarios

Post by Lobster »

Maps of 700x700 tiles. 10,000 units per side. Yes to all of your questions.
ne nothi tere te deorsum (don't let the bastards grind you down)

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fogger
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RE: Monster Scenarios

Post by fogger »

I am currently testing FITE2 and units can break down to company level.
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r6kunz
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RE: Monster Scenarios

Post by r6kunz »

Think WWII. Think a new Scenario World at War 1942-1945 has started. The first turn is June 22, 1941 and the last turn is in August of 1945.

I hope you do notd have a day job.
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elxaime
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RE: Monster Scenarios

Post by elxaime »

Wow. Thanks for the answers. This sounds like a dream game.
JVJ
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fogger
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RE: Monster Scenarios

Post by fogger »

Or the Eastern Front at 5kms per hex
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Lobster
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RE: Monster Scenarios

Post by Lobster »

Yeah you could make a map from Murmansk to south of Baku at 5km a hex.
ne nothi tere te deorsum (don't let the bastards grind you down)

If duct tape doesn't fix it then you are not using enough duct tape.

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
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fogger
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RE: Monster Scenarios

Post by fogger »

Should not the scale on your map be meters not kilometers (m not km)
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If you feel like doing some work, sit down and wait....... The feeling does go away.
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sPzAbt653
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RE: Monster Scenarios

Post by sPzAbt653 »

[:D]

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sPzAbt653
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RE: Monster Scenarios

Post by sPzAbt653 »

I use a straight edge and a white pencil [;)]

But you might find it easier to use the HexThingy, look for it here:
http://www.desperationmorale.com/play-a ... rs-section

Thank you David Clark [&o]
jjglvz
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RE: Monster Scenarios

Post by jjglvz »

Will there be some tiny little scenarios as well, for us mere mortals? [:(]
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Curtis Lemay
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RE: Monster Scenarios

Post by Curtis Lemay »

My "Denmark Strait 1941" scenario only has six combat units and only one turn. [:)]
My TOAW web site:

Bob Cross's TOAW Site
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Gandalf3019
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RE: Monster Scenarios

Post by Gandalf3019 »

Are the mega scenarios from earlier versions getting updated or just ported over? In particular, I would like to do the massive Normandy scenario.
fogger
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RE: Monster Scenarios

Post by fogger »

Yes I am currently testing (on turn 126) of FITE2.
Thought for the day:
If you feel like doing some work, sit down and wait....... The feeling does go away.
Richrd
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RE: Monster Scenarios

Post by Richrd »

Is there a map of Russia at 5 Km or miles a hex like the ones above? If not is there someone here who is willing to make me one for money? Its the only thing in the editor I can't do. How much will it cost?
Richrd
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