Units won't manoeuvre in self-defence?

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PoorOldSpike
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Units won't manoeuvre in self-defence?

Post by PoorOldSpike »

I've been dabbling with a few of my small home-made scens but am puzzled as to why ships just continue sailing on their course without automatically turning to bring their point-defense guns to bear when they detect incoming missiles, despite me using every setting I can find to make them turn on their own initiative.
For example the Nanuchka corvette has on its rear decking a twin 57mm and a 30mm, with a forward blind spot blocked by the vessel's superstructure.
Therefore if missiles are coming in from the front the guns are completely useless because the AI won't turn the vessel broadside on to present their firing arcs to the missiles.
As far as I know, the only way to make them turn is to do it manually (if they're human-controlled and there are not too many vessels to frantically clickfest around) and the guns will open fire, but of course there's no way to assume command of computer-controlled vessels which stupidly won't turn broadside to face our own retaliatory missiles.
Is this refusal to turn an intrinsic feature of CMANO, or am I missing something?

PS- To digress slightly, can somebody explain what the four 'Engaging Ambiguous Targets' settings mean?
They are-
Ignore Ambiguity
Optimistic
Pessimistic
Inherit.
For example the manual says of the 'Optimistic' setting- "The target uncertainty area must be smaller than 3x the weapon tolerance for the AI to launch the weapon", but I haven't a clue what that means..:)
"Fight with your brain first and your weapons second!"
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Primarchx
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RE: Units won't manoeuvre in self-defence?

Post by Primarchx »

The rule of thumb is that engagement arcs for weapons don't count outside of 5nm as it is assumed the vessel will make a minor turn to enable acquisition. Inside 5nm I think I've seen ships turn to unmask batteries for anti-surface fire but probably not AAA. There isn't much predictive behavior going on, I think, so a ship is only going to know it's going to need it's out-of-arc AAA armament in the last few seconds of an attack (as the encoaching AC or ASM closes within range) so turning to engage would probably not happen in time anyway.

Again, just spit balling here.
thewood1
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RE: Units won't manoeuvre in self-defence?

Post by thewood1 »

Didn't you ask that specific question back in 2015?

And the issue with pictures, there is a whole thread from 2016 that you created for that exact issue and it was answered multiple times.

Are you going to go through and ask all the same questions from a year or too ago. Maybe want to run a quick search on your own name.
Raptorx7_slith
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RE: Units won't manoeuvre in self-defence?

Post by Raptorx7_slith »

My units and that corvette specifically are reacting under missile attack by maneuvering to expose point defense. Are you sure you have "Automatic Evasion" checked in the doctrine panel for the unit?
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PoorOldSpike
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RE: Units won't manoeuvre in self-defence?

Post by PoorOldSpike »

ORIGINAL: thewood1

Didn't you ask that specific question back in 2015?

And the issue with pictures, there is a whole thread from 2016 that you created for that exact issue and it was answered multiple times.

Are you going to go through and ask all the same questions from a year or too ago. Maybe want to run a quick search on your own name.

2015 and 2016 threads are ancient history now and rank alongside the Dead Sea scrolls..:)
I recall that they didn't seem to help me much back then, (especially the auto-manoeuvring one which was the game-killer for me), plus there were truckloads of bugs so I temporarily gave up on CMANO and it's been gathering dust on my shelf for the past year or so.
However I've just reinstalled and updated it in the hope the bugs have been zapped, and also to see if the auto-manoeuvring issue is still there.
"Fight with your brain first and your weapons second!"
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PoorOldSpike
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RE: Units won't manoeuvre in self-defence?

Post by PoorOldSpike »

ORIGINAL: raptorx7

My units and that corvette specifically are reacting under missile attack by maneuvering to expose point defense. Are you sure you have "Automatic Evasion" checked in the doctrine panel for the unit?

That's good news, I'll go through the options with a fine tooth comb again looking for that one..:)
"Fight with your brain first and your weapons second!"
thewood1
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RE: Units won't manoeuvre in self-defence?

Post by thewood1 »

At a minimum, nothing has changed on images and descriptions. I would think as a common courtesy to other gamers and not wanting to waste their time, you'd go back and at least review the thread you created.
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PoorOldSpike
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RE: Units won't manoeuvre in self-defence?

Post by PoorOldSpike »

ORIGINAL: thewood1

At a minimum, nothing has changed on images and descriptions. I would think as a common courtesy to other gamers and not wanting to waste their time, you'd go back and at least review the thread you created.

CV60 says he'll be releasing a new image pack "soon" so I might as well wait for that..:)
Anyway by far the most important issue is the fact that I still can't get ships to auto-manoeuvre to bring their point-defence weapons to bear on incoming missiles.
I just had another crack at it 5 minutes ago but no joy, they just sail straight on, and it's a real game-killer for me.
PS- Where is my cobwebby old thread about it anyway? As I recall, nobody could help me then, so I'm hoping there are some new whizzkids on the block who can help me in this brandnew cutting edge thread..:)
"Fight with your brain first and your weapons second!"
Raptorx7_slith
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RE: Units won't manoeuvre in self-defence?

Post by Raptorx7_slith »

ORIGINAL: Poor Old Spike
ORIGINAL: thewood1

At a minimum, nothing has changed on images and descriptions. I would think as a common courtesy to other gamers and not wanting to waste their time, you'd go back and at least review the thread you created.

CV60 says he'll be releasing a new image pack "soon" so I might as well wait for that..:)
Anyway by far the most important issue is the fact that I still can't get ships to auto-manoeuvre to bring their point-defence weapons to bear on incoming missiles.
I just had another crack at it 5 minutes ago but no joy, they just sail straight on, and it's a real game-killer for me.
PS- Where is my cobwebby old thread about it anyway? As I recall, nobody could help me then, so I'm hoping there are some new whizzkids on the block who can help me in this brandnew cutting edge thread..:)

You need to provide a save because right now this is all on your end, this doesn't seem to be a bug because ive tested it with quite a few ships now and even logged a problem relating to this that was solved months ago.
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PoorOldSpike
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RE: Units won't manoeuvre in self-defence?

Post by PoorOldSpike »

ORIGINAL: raptorx7

You need to provide a save because right now this is all on your end, this doesn't seem to be a bug because ive tested it with quite a few ships now and even logged a problem relating to this that was solved months ago.
Thanks, what do you mean by "provide a save"? If you mean screenshots I can do that easily enough later today.
Or even better you yourself could post a vid of ships turning on their own initiative (without human player input) to bring their point-defence guns to bear on incoming missiles; that'd prove once and for all that I'm doing something wrong in the settings and that the fault is mine, not the games..:)
"Fight with your brain first and your weapons second!"
thewood1
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RE: Units won't manoeuvre in self-defence?

Post by thewood1 »

All I can say is if you won't provide a save, no one can help you. Either you are trying to figure out a problem or you're just trying to prove some kind of point. Either way, as I stated two years ago in your questions then, I got it to work, so you are doing something wrong or have ship or settings that doesn't allow it. At best its a guess. A basic common courtesy to your fellow gamers and the devs is to post a save of your issue so it can be looked at in detail. Otherwise, I woud recommend people stop wasting time with you.

Either you want an issue fixed, are trolling, or think the game is broken. Either way, make up your mind. You do this same thing on other forums and did exactly the same thing a year or two ago. Your supposed complete lack of PC skills, as well as your hyperbole, make it difficult to help you. Not knowing what "posting a save" means, as a person I see around on a bunch of forums, leans me to putting you in the troll category. If "posting a save" or knowing how to read a directory listing is just too much for you, please move on. Either because you just like being disruptive or you really are lacking some very basic skills. My recommendation would be to either stop playing complex PC games or take a class on how to copy and paste.

And I suspect this is the reaction you are looking for. My expectation is an incredulous reply filled with shock that someone would question your capabilities and that you have an internet reputation.
Grazyn
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RE: Units won't manoeuvre in self-defence?

Post by Grazyn »

I didn't look up his history but it's not so strange to believe that this game, given its background, might be played by some senior wargaming players with little to no pc skill. Just browse the tech support forum and you'll see quite a few threads by people who also seem computer illiterate or barely able to communicate in broken English, do you think they're all here to troll?

I'm gonna take his bait anyway and answer his question, to share a savegame you have to click "post reply" and then "click here to upload" on the bottom of the page when you post a new message, then select your file.
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PoorOldSpike
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RE: Units won't manoeuvre in self-defence?

Post by PoorOldSpike »

test..photobucket keeps going up the spout just lately-

Image
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thewood1
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RE: Units won't manoeuvre in self-defence?

Post by thewood1 »

ORIGINAL: Grazyn

I didn't look up his history but it's not so strange to believe that this game, given its background, might be played by some senior wargaming players with little to no pc skill. Just browse the tech support forum and you'll see quite a few threads by people who also seem computer illiterate or barely able to communicate in broken English, do you think they're all here to troll?

I'm gonna take his bait anyway and answer his question, to share a savegame you have to click "post reply" and then "click here to upload" on the bottom of the page when you post a new message, then select your file.

This is his MO in every forum I have seen him in. He has been doing it for decades. This isn't some noob PC wargaming player just using a PC for the first time. Again, there are some basic PC skills you should have to play PC games. POS has been on several PC wargaming forums for at least 10 years. You would think someone playing that long on a PC would be able read basis Windows and Google messages, know how to move around on the C drive, "post a save", etc. The devs are responsible for teaching people how to use their computer.

I am always willing to help. but I learned a long time ago running my own company to help only those who are willing to help themselves. I went through this exact same topic with POS two years ago and got the exact same response then, no willingness to help himself at all. My belief is this game is just beyond his capability and he is looking for an excuse to say its not his fault.
thewood1
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RE: Units won't manoeuvre in self-defence?

Post by thewood1 »

Now I am not sure what happened. He posted all kinds of screen shots and now has deleted them. Whatever.
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PoorOldSpike
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RE: Units won't manoeuvre in self-defence?

Post by PoorOldSpike »

I don't get it, my stunning screenshots displayed perfectly for a short while then disappeared, I tried to edit them back in but nothing happened (sniffle)
And is there a 'Delete' button anywhere to get rid of this post?
"Fight with your brain first and your weapons second!"
thewood1
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RE: Units won't manoeuvre in self-defence?

Post by thewood1 »

With all that effort, you couldn't just post a save?

btw, no images
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PoorOldSpike
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RE: Units won't manoeuvre in self-defence?

Post by PoorOldSpike »

Let's try again, dunno why the word 'image' is crawling around like fleas on a hound dawg's back-
I set up two Nanuchkas 50 miles apart, heading towards each other at cruise speed (18kts) in broad daylight on a calm sea, and gave both crews a 'Veteran' proficiency rating. mine is on the right and the comp-controlled one is on the left.

Image



My Nanuchka detects two incoming Sirens-
Image
[/IMG][/img]


The leading Siren is about to hit. Note the clock indicating that 1 min 21 secs have elapsed since the missiles were first detected, yet the Nan has made no attempt to turn to bring its point defense guns on the rear decking to bear.
Seconds after this pic was taken, the Nan was blown out of the water by the leading Siren.
image]Image[/img]



And exactly the same happened on the other end of the map with the enemy (red) Nan, it never turned or fired to defend itself against my retaliatory Sirens
image]Image[/img]



The scoring summary confirms neither of the Nans fired their point def weapons at all.
Image[/img]



Below- I restarted the scenario, but this time I assumed manual command of my Nan and turned it due north to present its point def guns broadside on towards the incoming Sirens; the 90 degrees turn took only 15 secs.
Here we can see a Gecko on its way towards the Sirens, and also a burst of gunfire accompanied by a thrilling rat-a-tat-a-tat sound, followed by several more bursts.
(In this case a Siren got through just after this pic and destroyed the Nan, but at least the guns fired because I'd turned the Nan broadside on)
Image[/img]


So I now invite players to replicate the scen in their editor and let me know if their Nans will turn to defend themselves on their own initiative.
If they turn, I'll be left with egg on my face.:)

"Fight with your brain first and your weapons second!"
Grazyn
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RE: Units won't manoeuvre in self-defence?

Post by Grazyn »

I tested it and you're right, the nanu doesn't turn to unmask the guns - but it does inded shoot the Geckos at the incoming missiles, something that it's not happening for you for some reason.

I'm just talking out of my ass here, but as Primarch said in this thread, a ship with 1 minute to spare before missile impact won't likely start turning to unmask AAA guns (which aren't going to be that useful anyway, in my test with manual steering they only started firing 2 seconds before impact) when the turn will just make it harder for the much more reliable Geckos to acquire the missiles.
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IainMcNeil
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RE: Units won't manoeuvre in self-defence?

Post by IainMcNeil »

Just seen this thread and lets keep it all civil please. Thewood while I understand your point it comes across very aggressively and it would be good to tone it down so I don't have to lock this :)

Thanks!
Iain McNeil
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Matrix Games
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