For example the Nanuchka corvette has on its rear decking a twin 57mm and a 30mm, with a forward blind spot blocked by the vessel's superstructure.
Therefore if missiles are coming in from the front the guns are completely useless because the AI won't turn the vessel broadside on to present their firing arcs to the missiles.
As far as I know, the only way to make them turn is to do it manually (if they're human-controlled and there are not too many vessels to frantically clickfest around) and the guns will open fire, but of course there's no way to assume command of computer-controlled vessels which stupidly won't turn broadside to face our own retaliatory missiles.
Is this refusal to turn an intrinsic feature of CMANO, or am I missing something?
PS- To digress slightly, can somebody explain what the four 'Engaging Ambiguous Targets' settings mean?
They are-
Ignore Ambiguity
Optimistic
Pessimistic
Inherit.
For example the manual says of the 'Optimistic' setting- "The target uncertainty area must be smaller than 3x the weapon tolerance for the AI to launch the weapon", but I haven't a clue what that means..
