Possible bug: no routing allowed

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UP844
Posts: 1670
Joined: Thu Mar 03, 2016 9:10 pm
Location: Genoa, Republic of Genoa (occupied by Italy)

Possible bug: no routing allowed

Post by UP844 »

This screenshot below is taken from the last turn of Rico's "Wise's" war: this is not the only case such impossibility to rout occurred, but this time I saved the game [;)].

When I select the US broken squad adjacent to the German pinned squad, no hexes are highlighted as possible route paths (neither in normal route mode, nor in low crawl mode). In my opinion, the squad should be able to move in both hexes indicated by arrows:
- in the hex indicated by a green arrow, it would move away from all known enemy units (it could also be subject to interdiction, but the only German unbroken squad is pinned);
- in the hex indicated by a yellow arrow, it would move away from all known unbroken enemy units.

I do not remember if broken unist should move away from broken units must be considered, but even if this is true, why my squad cannot rout in the hex indicated by the green arrow?



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no_rout.jpg
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Chasing Germans in the moonlight is no mean sport

Siegfried Sassoon

Long Range Fire (A7.22)........1/2 FP
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UP844
Posts: 1670
Joined: Thu Mar 03, 2016 9:10 pm
Location: Genoa, Republic of Genoa (occupied by Italy)

RE: Possible bug: no routing allowed

Post by UP844 »

This is the saved game:

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no_rout.zip
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Chasing Germans in the moonlight is no mean sport

Siegfried Sassoon

Long Range Fire (A7.22)........1/2 FP
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