When I select the US broken squad adjacent to the German pinned squad, no hexes are highlighted as possible route paths (neither in normal route mode, nor in low crawl mode). In my opinion, the squad should be able to move in both hexes indicated by arrows:
- in the hex indicated by a green arrow, it would move away from all known enemy units (it could also be subject to interdiction, but the only German unbroken squad is pinned);
- in the hex indicated by a yellow arrow, it would move away from all known unbroken enemy units.
I do not remember if broken unist should move away from broken units must be considered, but even if this is true, why my squad cannot rout in the hex indicated by the green arrow?
