Mechanized/Motorized divisions by silhouettes

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

Moderators: Vic, lancer

Post Reply
User avatar
Templer_12
Posts: 1709
Joined: Mon Jan 05, 2009 11:29 am
Location: Germany
Contact:

Mechanized/Motorized divisions by silhouettes

Post by Templer_12 »

Don't you think mechanized/motorized divisions should be represented by these silhouettes?

Image
Attachments
DCBMobile..visionen.jpg
DCBMobile..visionen.jpg (9.12 KiB) Viewed 236 times
lancer
Posts: 2963
Joined: Tue Oct 18, 2005 8:56 am

RE: Mechanized/Motorized divisions by silhouettes

Post by lancer »

Hi Templer,

The predominate form of transport for these divisions in '41 was trucks, not halftracks.

The halftracks were mostly assigned to the infantry within the Panzer divisions.

Cheers,
Cameron
User avatar
Templer_12
Posts: 1709
Joined: Mon Jan 05, 2009 11:29 am
Location: Germany
Contact:

RE: Mechanized/Motorized divisions by silhouettes

Post by Templer_12 »

Maybe another idea?
Currently, mechanized/motorized troops are not recognizable at first sight.
Post Reply

Return to “Decisive Campaigns: Barbarossa”