Action Points

VR designs has been reinforced with designer Cameron Harris and the result is a revolutionary new operational war game 'Barbarossa' that plays like none other. It blends an advanced counter pushing engine with deep narrative, people management and in-depth semi-randomized decision systems.

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baldbrother
Posts: 308
Joined: Fri Jun 16, 2006 7:52 am

Action Points

Post by baldbrother »

I know ap are used to move and for combat, but I'm finding that after moving/fighting one Army group that the other groups can't take any sort of action until the next turn. Is it possible to move/fight every unit in one turn? Thanks.
lancer
Posts: 2963
Joined: Tue Oct 18, 2005 8:56 am

RE: Action Points

Post by lancer »

Hi baldbrother,

Moving and expending Action points is independent for each unit so moving one won't affect another (unlike TOAW).

What's probably happened is you've moved a Panzergruppe and run out of fuel which prevents movement of the remaining mechanised forces. Non-motorised divisions should still be able to move regardless of the fuel situation (which you can check on the top bar, right hand side).

Cheers,
Cameron
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