invasions

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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FrankGallagher
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Joined: Fri Jan 10, 2020 7:12 pm

invasions

Post by FrankGallagher »

There are SO many conditions which can prevent invasions. That's not the problem. Problem is trying to discover why I can't invade, i.e. a popup with some useful info.

Tried for 15 minutes to invade Greece. War declared, clear beach hex, October, 40 Landing craft. No popup. Finally realized the Mech corps needed 60 landing craft. Ok.

Ran a test with the nearest German unit in a port. Just happened to be a parachute unit. Apparently you can't invade with a parachute unit. I guess. HQ's seem to invade ok however.

I understand there are some months you just can't invade A question was asked as to which months were those and questioners were instructed to look at page 47 of the 1.00.06 manual. I've found links to 2 manuals, neither identified as to version, and weather isn't mentioned on that page at all. The weather section starts on page 59 and I find no mention of months.

I really have enjoyed the game, but I have spent way too much time trying to figure out why I can't invade Greece/Norway/etc. This is a big part of any WW2 game, and has proved incredibly frustrating for me. Could we please get a little more clarity on this?
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klzlueylx
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RE: invasions

Post by klzlueylx »

As I recall, the invasion doesnt have a month restriction, but does have restriction on weather. It must be a clear(not cold) or rain(not heavy) weather. And to perform a invasion you would need your transport at beach or shore, enough landing crafts(they are really expensive). And make sure the region or hex that you are performing invasion is hexes that you have access(decleared war or friendly).
The butten to do so is a small anchor colored blue,displaying at the lower right corner of your fleet info panel. There might be some restriction on operation points, but with two turns you must could do so. I invaded Norway successfully so it's not a bug.

One more word, Paratrooper is really a better option, especially when your enemy doesn't have air superiority in that area, for they dont consume anything, they have more supply, they fight infantry better, and can be used as normal infanty. Especially when using them to capture a port or create a beachhead, you can use the transport ships only to deploy your units to port as it's just a movement to a friendly location, or supply safely.

Victory at all costs.
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AlvaroSousa
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RE: invasions

Post by AlvaroSousa »

I will be adding better messaging on invasions. The Beta has the new "cold" symbol in rain now.
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FrankGallagher
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RE: invasions

Post by FrankGallagher »

Thanks Alvaro, I definitely appreciate your presence on the forums and your responses, and you continuing to make your great game even better.
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baloo7777
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RE: invasions

Post by baloo7777 »

Thanks for this thread. Just playing my first game vs Allied AI, and kept trying to invade Norway in May 1940 with a 10 Infantry Corps and 20 landing craft as I tried to figure why I was getting told I couldn't by pop-up. Finally invaded with a 3 Division and it worked fine using up 10 landing craft. After I looked through manual 1.00.06 but it was difficult to understand as it seemed I was reading that 1 landing craft could carry 1 unit strength point, so why couldn't 20 landing craft carry a 10 Inf corps? Why did a 3 Inf division use 10 landing craft? What have I missed? It was clear weather (no rain), and AI didn't intercept fleet with invasion unit.
JRR
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OxfordGuy3
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RE: invasions

Post by OxfordGuy3 »

In theory should 20 landing craft be able to carry a 20 strength Small Corps (i.e. 20 of 20)? What about a 20 strength large corps (20 of 30)?
"The object of war is not to die for your country, but to make the other bastard die for his" - George S. Patton
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AlvaroSousa
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RE: invasions

Post by AlvaroSousa »

Last night I tested all scenario invasions in May of 1940

Full corps with 30 landing craft
Division with 10 landing craft

damaged corps to 10 of 30 strength with 10 landing craft

All work just fine. So there is something missing here. The most likely cause I have seen is players not declaring war on the nation they want to invade.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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baloo7777
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RE: invasions

Post by baloo7777 »

ORIGINAL: Alvaro Sousa
Full corps with 30 landing craft
Division with 10 landing craft

Where does it say you need 30 landing craft for a Full corps? I thought 10 landing craft should be able to invade with a 10-factor German Infantry corps (from 1940)?
JRR
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sillyflower
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RE: invasions

Post by sillyflower »

Alvaro gave the example of weak corps of 10 strength corps only needing 10 LCs in his post
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