Battle(Axis) vs MagicMissile(Allies) MM welcome
- battlevonwar
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Battle(Axis) vs MagicMissile(Allies) MM welcome
Typical openings, Poland/Holland/Luxembourgh/Denmark. Sitzkrieg and some raiding in the Atlantic... Techs, and purchases for the coming Spring/Summer Offensives are set for me. I am at a loss where to put my Tech investments and honestly with the new patch I am considering how quickly I can take down France. I bought an extra fighter and as many Armor as I can. Now one can convert the unit type I'm not sure what will evolve. Italy is also investing in armor and Anti-Tank. Possibly Subs if I do a breakout through Gibraltar.
- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
Aggressive Builds, need more air I assume for France!


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- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
With techs being able to be changed these may change but for now I feel this is a good direction...


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- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
Weather cleared, hit a Convoy for 10 I think with 3 U-boat stack, never seen a hit that hard before! Got lucky... Needed it... Preparing to push into France as Belgium has fallen. We both are stripping the French and trying our best to layer French Defense!


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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
This is an impressive build. I think the max I've been able to complete is 2 and usually after Netherlands and Belgium fall. I'm not sure you can answer this during the game but how many months do you keep reinforcements off?ORIGINAL: battlevonwar
Aggressive Builds, need more air I assume for France!
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Also brilliant strategy with placing units in Garrison mode to save PP. Never even thought of that.
- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
ago1000, yeah, it's pretty common place to garrison everything in sight between campaigns but if you're constantly campaigning or if you might get a cold month it could cost you. You also repay to bring them back online so.
I have reinforced nothing but U-boats... This much build is necessary if you want to be through with Paris by Julyish.
I have reinforced nothing but U-boats... This much build is necessary if you want to be through with Paris by Julyish.
- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
1 Armor bites the dust but it cost several French Corps and some had to give up entrenchment. The front line is finally thinning and my units are running out of effectiveness. This may have been a bad idea but I want to get Paris soon! My U-boats took some bad hits, 2 more running amuck.
((this is the way you Defend France, not the way I did it, too brazen, Magic is a better Allied Player than me thus far))

((this is the way you Defend France, not the way I did it, too brazen, Magic is a better Allied Player than me thus far))

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
By saying that Magic is the better Allied Player thus far, does this mean that you agree that his using 4 or 5 UK corps in France is better than using the 10 or so that you used?
Robert Harris
- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
Harrybanana, he has played them more, I left a gap in the Maginot that the Axis broke though giving them an early lead which was Metz.(I knew I was making an error but I just was overconfidant and a Division or two can be snapped there) Without those extra Corps I may have lost France earlier.(this would of been a DISASTER) Magic also had a Mechanized Unit present vs my Axis and did not leave a gap in the Maginot. Ultimately in either game Paris fell 1 turn apart but I should of been able to devour 100 or 200 more steps off his Infantry...But took a lot more casualties in the Air and on Land.
I would place 10 Corp there again if it meant that the Axis had to pay 350 steps, and I could get back enough to defend Egypt and the UK. That's the key for me...
I would place 10 Corp there again if it meant that the Axis had to pay 350 steps, and I could get back enough to defend Egypt and the UK. That's the key for me...
ORIGINAL: Harrybanana
By saying that Magic is the better Allied Player thus far, does this mean that you agree that his using 4 or 5 UK corps in France is better than using the 10 or so that you used?
- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
Little later than I would like...and -1 Panzer so not a freebie by any standard and now what options without Yugoslavia? Hmmm... Spain? Egypt? Neither?
I am not sure Gibraltar is even worth it since you now have more Ports to cover and now risk facing the USA a little stronger. Ideas folks?
Casualties up after Armistice.

I am not sure Gibraltar is even worth it since you now have more Ports to cover and now risk facing the USA a little stronger. Ideas folks?
Casualties up after Armistice.

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- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
This is the death toll up until Paris...


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- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
Blunders and Bloody Stalemate! (at one point I believe that Brit Corp was hanging on by a smallish margin)
Axis took Vichy/Vichy North Africa. Battles in the Desert between Axis and Allied Armor... Battles in the Atlantic. Biggest most crucial fight was over Gibraltar where a German Corp landed and failed to be able to dislodge the Allied Defenders due to a little luck but not a lack of air power. It just isn't as crucial as it was in previous patches so after Magic Applied Proper defensive measures I've abandoned trying to take the Rock. It cost me a ton of air and a Corp.
The next stop is definitely Barbarossa. I suppose I am not the strongest I've ever been going into this I've used up a lot of oil raiding with my fleet in the North Atlantic and I will have to be clever on utilization from here on out. The British have lost around "100" Merchant Marines but that doesn't really make that much of a difference. Not being able to break out of the Rock as I desired and Allies striking the Italian Fleet has sort of left things up in the air. I should of done things much differently here but hopefully Russia will be a different consideration.
I do hope I have the oil and numbers to exact a toll. Manpower and Oil are both in shorter than desired supply in Germany so now it's 1941 just and I will have to scratch together a Strong Enough force to hurt the Soviets or face the '42 music when the Allies strike!

Axis took Vichy/Vichy North Africa. Battles in the Desert between Axis and Allied Armor... Battles in the Atlantic. Biggest most crucial fight was over Gibraltar where a German Corp landed and failed to be able to dislodge the Allied Defenders due to a little luck but not a lack of air power. It just isn't as crucial as it was in previous patches so after Magic Applied Proper defensive measures I've abandoned trying to take the Rock. It cost me a ton of air and a Corp.
The next stop is definitely Barbarossa. I suppose I am not the strongest I've ever been going into this I've used up a lot of oil raiding with my fleet in the North Atlantic and I will have to be clever on utilization from here on out. The British have lost around "100" Merchant Marines but that doesn't really make that much of a difference. Not being able to break out of the Rock as I desired and Allies striking the Italian Fleet has sort of left things up in the air. I should of done things much differently here but hopefully Russia will be a different consideration.
I do hope I have the oil and numbers to exact a toll. Manpower and Oil are both in shorter than desired supply in Germany so now it's 1941 just and I will have to scratch together a Strong Enough force to hurt the Soviets or face the '42 music when the Allies strike!

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- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
Winter Spring '41
This is not going to be a very strong Barbarossa and the North African Fiasco actually cost me some troops for the Eastern Front. I wouldn't have gone there if I knew Magic was such a good defender. I have worries on the Eastern Front that I am in for it. Now that I do not have the Yugoslav Army/Air Unit and the extra Production from there for free I think that I will need a miracle to do much. Plus I have lost I think due to a bug 2 out of 3 Subs aprox.(I put too much of an investment in U-boats this will be the last time for that I think) So the Brits are quite healthy and just sunk 2 Surface Raiders. I have plenty of oil but the Brits no longer have a threat to their Merchant Marine so they will start building Tanks and Planes. All in all it's been entertaining and exciting but I think that Axis will find much more narrower strategies on what she can do. Hyper Defense, All in Russia or Nothing.
This is not going to be a very strong Barbarossa and the North African Fiasco actually cost me some troops for the Eastern Front. I wouldn't have gone there if I knew Magic was such a good defender. I have worries on the Eastern Front that I am in for it. Now that I do not have the Yugoslav Army/Air Unit and the extra Production from there for free I think that I will need a miracle to do much. Plus I have lost I think due to a bug 2 out of 3 Subs aprox.(I put too much of an investment in U-boats this will be the last time for that I think) So the Brits are quite healthy and just sunk 2 Surface Raiders. I have plenty of oil but the Brits no longer have a threat to their Merchant Marine so they will start building Tanks and Planes. All in all it's been entertaining and exciting but I think that Axis will find much more narrower strategies on what she can do. Hyper Defense, All in Russia or Nothing.
- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
1941 Barbarossa and North Africa:
Axis are anemic due to having to deal with a tough Brit. I had to beat back the British in Africa more than once. Plus the failure at Gibraltar cost me probably a Tank Corp or two. British have done a great job of sapping me. I would of likely just evacuated North Africa in retrospect but now what is done is done.
Axis: Pushed through Human Wave Tactics by the Russians. I had to grind every last inch of the USSR in the opening months. It's been a bloody ordeal for me.
Axis are anemic due to having to deal with a tough Brit. I had to beat back the British in Africa more than once. Plus the failure at Gibraltar cost me probably a Tank Corp or two. British have done a great job of sapping me. I would of likely just evacuated North Africa in retrospect but now what is done is done.
Axis: Pushed through Human Wave Tactics by the Russians. I had to grind every last inch of the USSR in the opening months. It's been a bloody ordeal for me.
- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
Grinding and more Grinding ... MagicMissile is a very good Defending (tenacious General) but knows when to give ground. I thought might never do it!


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- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
The South was stale for the initial beginning of my operations. I finally got Magic to pull back when I got into encirclement range. That or he just felt the next riverlines would be fine.


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- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
As of July 4th these are the losses. Not substantial enough...


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- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
These are my Forces... I didn't bother to cover the North as it was quite boring. Finland and the North fell quite slow at first.


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- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
The South finally yielded Some Results the Russians gave ground and I forced some losses. Though I am not quite happy here. I really feel this area will bite me as I had opportunity here but my forces are in North Africa and or dead... This could of not won the war but I feel I could of pushed past Rostov and into the depths of the USSR, perhaps Flanking the Center.


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- battlevonwar
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissile yet
Further up the line...


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