I have now started the Westwall scenario and have had problems breaking through. One thing I noticed on AI (Axis) turn one that was odd was that the Axis withdrew from all hexes needed to block Antwerp from being a valid port. Ok, I could see some reason in reacting to Market Garden. But now it just left Metz which is a victory objective for both sides, it wasn't under a serious threat and basically hadn't been attacked. That makes no sense unless it is scripted. See screenshot. It would have been ok with any old hex, but an objective? Wasn't Metz even considered a "fortress" town? It isn't in the screenshot, but it was fortified to level 3.
I have only played the shorter scenarios so far to learn the game before embarking on a full campaign, but if the AI will keep on doing stuff like this I'm having second thoughts for sure (sadly). I have no time to commit to playing a human opponent at this time. Otherwise the AI seems good, but sometimes makes really weird choices. Something I wouldn't expect from a high quality game like this.
