Map Editor - Landscape Painting Desert

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eddieballgame
Posts: 903
Joined: Wed Jun 29, 2011 2:50 am

Map Editor - Landscape Painting Desert

Post by eddieballgame »

I notice that desert sprites are unavailable in the Landscape section of the Map Editor, even though the game has them in the graphics folder.
What am I missing, thank you.

Also, I notice the max per height level is 3, even though one can select up to a 9.
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Vic
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RE: Map Editor - Landscape Painting Desert

Post by Vic »

Its something I might want to add later on to provide more diversity for the scenario designers.

Height level DIFFERENCE between 2 neighbouring hexes is maximum 3. Maximum height level is 9. So you cannot do hexes [0][9] but you can do hex heights: [0][3][6][9].

best,
Vic
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eddieballgame
Posts: 903
Joined: Wed Jun 29, 2011 2:50 am

RE: Map Editor - Landscape Painting Desert

Post by eddieballgame »

ORIGINAL: Vic

Its something I might want to add later on to provide more diversity for the scenario designers.

Height level DIFFERENCE between 2 neighboring hexes is maximum 3. Maximum height level is 9. So you cannot do hexes [0][9] but you can do hex heights: [0][3][6][9].

best,
Vic

Thank you, Vic.
I agree on adding this option...a shame for all these other (available) tiles to go to waste. [:)]
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Profender
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Joined: Wed Oct 26, 2016 4:46 am

RE: Map Editor - Landscape Painting Desert

Post by Profender »

Ohhh interesting what battle are you hoping to create Eddie?
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