
Artifacts menus could have tabs like the focus menu, so the various types of Artifacts are grouped under a tab (Ace, Instant etc) also listing them alphabetical order.
Focus menu could have three extra tabs, Planet, Ship, Fleet. List them alphabetically. On the planet tab put the colonies first, at the top as it were.
An option to give a ship an 'Artifacts Home world' meaning it will ONLY drop artifacts at that planet but leave the ship to repair at the nearest starbase as is the case at the moment. This is primarily because It makes sense to increase the security on a world and keep all your Wisdom Artifacts there.
Linked to the point above, could you add 'Explore' as an extra order on the captains missions? so that the ship will ONLY aim for unexplored systems, the order 'None' does do this but sometimes the ship goes off on patrol of a system.
When an 'Upsize starship' Artifact is used all special abilities for that ship are lost, could this be changed? I would have thought the abilities applied to the general crew NOT the ship, If the entire crew is lost/KIA in a battle THEN remove the abilities.
Thanks again for a great game
