1835

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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lion_of_judah
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1835

Post by lion_of_judah »

This Scenario depicts the 19th century from 1835 to possibly WW1 if it makes it that far. Certain nations will be able to play " inspire the people card" allowing them to deploy militia regiments.

There will also be a card for the US, once Texas falls, that will say " Remember the Alamo" allowing the US player to mobilize several infantry and cavalry regiments immediately. Oil is not available until the late 1800's between 1861-1870.

First level of ships use no fuel, this simulates sailing ships of the time. This is a work in progress but will have other features. Level two ships will use coal as their fuel, as these will be steam ships. Coal is very important as you need coal too make steel, which you have to have in order to build any unit, along with raw and manpower.

Main HQ's will have normal command radius, but Corps HQ will only have 1-2 command radius.

This image below shows the war of the pacific starting earlier, than it originally did.

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RE: 1835

Post by lion_of_judah »

Chilean forces conducting naval lands in Northern Peru!

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RE: 1835

Post by lion_of_judah »

Mexican forces crossing the Rio Grand, invading the Texas Republic!

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RE: 1835

Post by lion_of_judah »

The nations for this scenario are as follows:

United States
Mexican Republic
Chile
Brazil
Bolivia
Peru
Sioux Confederation
Argentina
Canadian Confederation
Haitian Republic
Texas Republic
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RE: 1835

Post by Kuokkanen »

ORIGINAL: lion_of_judah

The nations for this scenario are as follows:

United States
Mexican Republic
Chile
Brazil
Bolivia
Peru
Sioux Confederation
Argentina
Canadian Confederation
Haitian Republic
Did you in previous post name Texas Republic?
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lion_of_judah
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RE: 1835

Post by lion_of_judah »

you are correct, I forgot Texas.

Texas Republic
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RE: 1835

Post by Twotribes »

Any word on this?
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ernieschwitz
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RE: 1835

Post by ernieschwitz »

I have been working a little with Lion of Judah on it.

I made officer cards, and he had some other requests to events. Right now I believe he is working on making movement speed just right. :)
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Try this Global WW2 Scenario: https://www.vrdesigns.net/scenario.php?nr=280
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RE: 1835

Post by Twotribes »

any word?
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RE: 1835

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anyword
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RE: 1835

Post by lion_of_judah »

LOL...currently working on changing the movement rate too match the turn.. I had it at 28 day turns, but after discussing it with Ernie, decided to make it 90 day turns.
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RE: 1835

Post by Twotribes »

90 days? what is hex sizes? 90 days would have units able to move massive distance
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RE: 1835

Post by ernieschwitz »

Only way to have the events Lion of Judah wanted, within 100 turns... I was not about to make an event that first fired after 300+ turns.
Creator of High Quality Scenarios for:
  • Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.
Try this Global WW2 Scenario: https://www.vrdesigns.net/scenario.php?nr=280
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