[1.0.2.2]Automatic Fleet suicides into enemy 5 times their strenght

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zgrssd
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[1.0.2.2]Automatic Fleet suicides into enemy 5 times their strenght

Post by zgrssd »

I have the Automated 3rd Defense Fleet. Frigattes, 909 Combat Power
I have a large group of Vordikar, 5046 Combat Power.

The large group is marked as target.
The Fleet that has less then 1/5th the combat power tries to attack.

I just need some fleet in range and firepower to mark that.
This does not mean each fleet does not have to check for valid math on their own!
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zgrssd
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Re: [1.0.2.2]Automatic Fleet suicides into enemy 5 times their strenght

Post by zgrssd »

Okay, now things just got wierder.
They are no longer just following the order sucidally - they ask to be allowed to suicide themself.

I have sensor data of Mortakosh in the Malastari System
The 3rd Defense Fleet - still only 913 Combat Power - is asking if it could "Investigate Reported Threaths". As those threaths do not list a combat power value, that is propably whythey try to suicide.
Last edited by zgrssd on Wed Mar 23, 2022 1:58 pm, edited 1 time in total.
sotthata
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Re: [1.0.2.2]Automatic Fleet suicides into enemy 5 times their strenght

Post by sotthata »

They should pay you for all the QA work you've done for them.
vaiperu
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Re: [1.0.2.2]Automatic Fleet suicides into enemy 5 times their strenght

Post by vaiperu »

I had the same issue with a rescued 1k power carrier that in Defence fleet mode would suicide into 5k Vordikar. And i have the AI set to 1.5 times overwhelm strategy.
zgrssd
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Re: [1.0.2.2]Automatic Fleet suicides into enemy 5 times their strenght

Post by zgrssd »

sotthata wrote: Wed Mar 23, 2022 1:13 pm They should pay you for all the QA work you've done for them.
I would not have minded to be in the Beta team. A lot more might have been found, reported and potentially diagnosed.
vaiperu wrote: Wed Mar 23, 2022 8:20 pm I had the same issue with a rescued 1k power carrier that in Defence fleet mode would suicide into 5k Vordikar. And i have the AI set to 1.5 times overwhelm strategy.
Unfortunately the bug seems to be that the relative combat power is not even considered. So the overmatch factor - or plain, sane non-suicide - is not realy doing anything.
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100thMonkey
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Re: [1.0.2.2]Automatic Fleet suicides into enemy 5 times their strenght

Post by 100thMonkey »

Same thing happened to me. There seems to be something very wrong because as the fleet was going down in number, they still attacked the Vordikars, without even attempting to flee (tactical setting "Retreat When 100% greater). Even the last ship didn't try to escape, to finally explode like the rest of the fleet.

That can't be right.
- Imagine how confusing it is to a new player!
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Mercbeast
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Re: [1.0.2.2]Automatic Fleet suicides into enemy 5 times their strenght

Post by Mercbeast »

I'm pretty sure this is because space monsters are not in fleets? So the fleet is technically stronger than each individual (or within the retreat parameters) monster. It doesn't consider that all these seperate entities are together. So it's like 900 vs 500? Ok. 900 vs 600? Ok. 900 vs 1100? Ok. All the while it's getting torn apart.

My advice is to identify any vordikar systems, and manually deal with them since the AI handles Gravilex much easier, and it behaves basically as expected against AI fleets as well.
zgrssd
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Re: [1.0.2.2]Automatic Fleet suicides into enemy 5 times their strenght

Post by zgrssd »

Mercbeast wrote: Fri Mar 25, 2022 7:43 am I'm pretty sure this is because space monsters are not in fleets? So the fleet is technically stronger than each individual (or within the retreat parameters) monster. It doesn't consider that all these seperate entities are together. So it's like 900 vs 500? Ok. 900 vs 600? Ok. 900 vs 1100? Ok. All the while it's getting torn apart.

My advice is to identify any vordikar systems, and manually deal with them since the AI handles Gravilex much easier, and it behaves basically as expected against AI fleets as well.
The List under Military -> Dangerous Locations properly identified the danger as being 5k.
The fleets retreat stance is all about dealing with the disconnect betweeen Single Ship and FLeet power.

The issue is that this is run as a "Investigate Danger" Task, which ignores combat power.
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100thMonkey
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Re: [1.0.2.2]Automatic Fleet suicides into enemy 5 times their strenght

Post by 100thMonkey »

Mercbeast wrote: Fri Mar 25, 2022 7:43 am I'm pretty sure this is because space monsters are not in fleets? So the fleet is technically stronger than each individual (or within the retreat parameters) monster. It doesn't consider that all these seperate entities are together. So it's like 900 vs 500? Ok. 900 vs 600? Ok. 900 vs 1100? Ok. All the while it's getting torn apart.

My advice is to identify any vordikar systems, and manually deal with them since the AI handles Gravilex much easier, and it behaves basically as expected against AI fleets as well.
When the fleet is at full power (all ships present and able), your hypothesis might make sense. But once there's only 1 ship left in the fleet, it's power rating is the power rating of that lone ship. At that point (well before in fact), the "fleet" should retreat, because it's facing opponent many times more powerful than it is.
- Imagine how confusing it is to a new player!
- Tedious is the opposite of fun
- "The welfare of the people…has always been the alibi of tyrants…giving the servants of tyranny a good conscience." – Albert Camus
HateVagueManuals
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Joined: Tue Mar 08, 2022 1:23 am

Re: [1.0.2.2]Automatic Fleet suicides into enemy 5 times their strenght

Post by HateVagueManuals »

100thMonkey wrote: Fri Mar 25, 2022 12:59 pm
Mercbeast wrote: Fri Mar 25, 2022 7:43 am I'm pretty sure this is because space monsters are not in fleets? So the fleet is technically stronger than each individual (or within the retreat parameters) monster. It doesn't consider that all these seperate entities are together. So it's like 900 vs 500? Ok. 900 vs 600? Ok. 900 vs 1100? Ok. All the while it's getting torn apart.

My advice is to identify any vordikar systems, and manually deal with them since the AI handles Gravilex much easier, and it behaves basically as expected against AI fleets as well.
When the fleet is at full power (all ships present and able), your hypothesis might make sense. But once there's only 1 ship left in the fleet, it's power rating is the power rating of that lone ship. At that point (well before in fact), the "fleet" should retreat, because it's facing opponent many times more powerful than it is.
Yeah, the AI retreats all the time when faced with destruction, saving some ships. Wonder why this AI is not used.
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