This is an AAR for a game Malyhin and I are playing using a pre-release beta version of the upcoming Steel Inferno DLC for War in the East 2.
We are playing the Drama on the Danube scenario, which begins in August 1944 and goes until May 1945. I will be playing the Soviets, and Malyhin is playing the Axis.
Before we get started on the game, let's take a quick look at the scenario itself. I have played this scenario, but only up through turn 3, so it will be a learning experience for me almost as much as it is for you.
If you are looking for something a bit different from your typical War in the East 2 game, this scenario certainly qualifies in that respect. At the start of the scenario, it is August 20, 1944, and Malinovsky's 2nd Ukrainian front and Tolbukhin's 3rd Ukrainian front are poised for a major offensive near the Romanian border. The Romanians are holding the flanks, while German troops hold a salient partly in Bessarabia and partly in Romania. As anyone who has ever heard of Stalingrad will immediately recognize, Romanians on the flanks is a less than promising setup for the Axis:

Historically, Romanian King Michael staged a coup on August 23 (3 days after the start of the scenario) and deposed Ion Antonescu's pro-German government. The new Romanian government after the coup recognized that the Axis was obviously going to lose the war and switched sides to the Soviets. To simulate this, all the Romanian troops should disappear from the map for the Axis on the first Axis turn and Romanian territory should flip to Soviet control, provided that Soviets can make a good advance into Romania on the first Soviet turn. And subsequently, I should start to get some Romanian troops of my own on the Soviet side.
However, that is not all that is new and different about this scenario. If we scroll over and look at Yugoslavia, we will see something interesting...

Partisans. Lots of partisans.
I am not quite sure how they are going to work, but it will be interesting to find out...
And in addition to that, you can see we also have the British Royal Air Force in Italy (as well as the Bulgarian air force).
There's also yet one other thing you may have noticed. In the first screenshot, some of the Carpathian mountain hexes are colored in black:

These hexes are impassable. The addition of impassable hexes makes combat in the mountains more realistic. No longer can you simply walk large numbers of troops across the mountains, and get through simply by having more counters than the enemy. Instead, there will be narrow choke-points in the mountains. There are also other scenarios in the expansion where impassable mountains have been added elsewhere (most importantly, the Caucasus).