Wrong localization.txt being read at start of MP game

Strategic Command WWII World at War Tech Support
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El_Condoro
Posts: 599
Joined: Sat Aug 03, 2019 4:35 am

Wrong localization.txt being read at start of MP game

Post by El_Condoro »

This issue has come to light in my Orb & Crown mod where I use all new (fantasy) country names and it only occurs with MP games. On the first turn of a new game for the Axis (Adversary) side who go first, the standard real-world localization.txt file is being used for the country names. On the Allies first turn, the fantasy names are correct. On the Axis 2nd turn, the fantasy names are correct.

I suspect it is due to the turn not having been saved at that point.

Can this be fixed, please?
ORB & CROWN Fantasy Warfare Mod for Strategic Command
Download for War in Europe or World at War - YouTube - Discord
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Hubert Cater
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Re: Wrong localization.txt being read at start of MP game

Post by Hubert Cater »

Hi, yes and I believe this is now fixed for the next update
El_Condoro
Posts: 599
Joined: Sat Aug 03, 2019 4:35 am

Re: Wrong localization.txt being read at start of MP game

Post by El_Condoro »

Excellent. Thank you.
ORB & CROWN Fantasy Warfare Mod for Strategic Command
Download for War in Europe or World at War - YouTube - Discord
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