two things I couldn't find in the manual

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mike etc
Posts: 13
Joined: Fri Mar 26, 2004 8:00 pm

two things I couldn't find in the manual

Post by mike etc »

I'm sure I just over looked them but...

1st - How do you bail out of a vehicle or bunker?

2nd - I'm not sure if this is even possible but I noticed some untis have anti-tank mines. Can these be deployed or are they something that's used when a AFV/APC comes within a hex of the unit?

thanks!
Voriax
Posts: 1581
Joined: Sat May 20, 2000 8:00 am
Location: Finland

RE: two things I couldn't find in the manual

Post by Voriax »

Hello

1) Select the unit and press '9'. A popup window appears asking confirmation of bailout.
2) They will use them like any other weapon..if there's tank in range they'll 'fire' the AT-mine. Btw, have you noticed that you can lay some in-game minefields with engineering units? Just select the unit, hit space and locate the text 'will clear mines in front of unit'.click this text few times until it changes to 'will place mines in front of unit'..let the unit be still couple turns and you got yourself a minefield [:D]

Voriax
Oh God give Me strength to accept those things I cannot change with a firearm!
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minefield
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Joined: Thu Mar 25, 2004 7:14 pm
Location: North Carolina, USA

RE: two things I couldn't find in the manual

Post by minefield »

MINEFIELDS YES YES OH YES
never cross a minefield
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kensey
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Joined: Tue Mar 09, 2004 5:09 am
Location: Sewers of Berlin

RE: two things I couldn't find in the manual

Post by kensey »

Just select the unit, hit space and locate the text 'will clear mines in front of unit'.click this text few times until it changes to 'will place mines in front of unit'..let the unit be still couple turns and you got yourself a minefield

This game has so many features that I still don't know.
I guess if I find the right key combination on the keyboard
I will even be able to launch a nuclear strike.
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Wuotan
Posts: 103
Joined: Fri Feb 06, 2004 12:34 pm

RE: two things I couldn't find in the manual

Post by Wuotan »

[:D]


...nice avatar, that bunny!
Wenn Du lange in einen Abgrund blickst, blickt der Abgrund auch in Dich hinein.

F. Nietzsche
o4r
Posts: 242
Joined: Fri Jan 31, 2003 12:26 pm

RE: two things I couldn't find in the manual

Post by o4r »

ORIGINAL: mike etc

I'm sure I just over looked them but...

1st - How do you bail out of a vehicle or bunker?

2nd - I'm not sure if this is even possible but I noticed some untis have anti-tank mines. Can these be deployed or are they something that's used when a AFV/APC comes within a hex of the unit?

thanks!

1st - page 32 , first paragraph.

2nd - page 35, first paragraph.

Page 54 first paragraph error, Fire control times three not five. Pls correct it your self.

Page 62 - under movement, text written wrongly, refer to page 67 Movement effect in combat.
summary
Against moving target is 70 - (target move *3) + (FC * 3)
You move to hit is 66 - (you move *6 ) + (targeting * 8)

Targeting value normally follow below, stab 0 = targeting 0.

Tiger tanl os Stab 2 (slow turrets) Panther is stab 3 (3 man turret crew).

Stab 0 = SP AT guns like Archer and Marder that were not very good at shooting from
the "march".
Stab 1 = SP guns and tanks with slow 2 man turrets or 1 man turrets
Stab 2 = tanks with 2 man turrets or slow turrets
Stab 3 = "normal" tanks with 3 man turret crews.
Stab 4 = a very few late war weapons

Nice to see someone read manual too.
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