Game mapper?

Frank Hunter's Campaigns on the Danube is an operational study of the campaigns along the Danube in 1805 and 1809. Campaigns on the Danube's system focuses on trying to present the player with the same sort of decisions placed on their historical counterparts; how to feed an army and move that army according to a plan, all the while trying to fight a campaign. There is also an option to allow players to play out the battles with miniatures and input the results.
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Henri
Posts: 144
Joined: Fri Apr 26, 2002 7:32 pm

Game mapper?

Post by Henri »

I have seen this mentioned in the AARs as a way to have a strategic map to input information about enemy units in FOW.

How does it work?
Where do you get the map for this game? Do you have to enter it by hand hex by hex?
Can you have the map open at the same time as the game?
Can you plot sightings for successive days and recognize them as such?
How much does it cost?

Henri
Hanal
Posts: 2295
Joined: Sat Nov 01, 2003 6:08 am

RE: Game mapper?

Post by Hanal »

Game Mapper cost 30 dollars via direct download, more if you want the CD....Didz has used it with the game but I haven't tried doing that yet....it's a good program...below is a link:


http://www.imagineimage.org/products/iimmproducts.htm
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Didz
Posts: 716
Joined: Tue Oct 02, 2001 8:00 am
Location: UK

RE: Game mapper?

Post by Didz »

Hi Henri,

There is a campaign map supplied amongst the CotD game files the only shortcoming of this map is that it doesn't have the town name labels showing and Steve Lohrs map is a better option (See elsewhere on this forum). I used the CotD one as the background bit map for GameMapper which has proven to be a nuisance as I have to memorise the names of all the towns.

I should explain that GameMapper allows any .bmp file to be used as a background over which one can overlay a hex grid, counters and symbols. In fact there is no need for a hex grid when using GameMapper to plot CotD movements as the game itself handles counter locations.

GameMapper also allows .bmp files to be used as counters on the overlay and so if you note I have used the actual counters from the game on my campaign maps simply by importing them and duplicating them on the GameMapper overlay.
Didz
Fortis balore et armis
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